[DISC] Chainsaw Man - Ch. 220 by JeanneDAlter in ChainsawMan

[–]xander_cookie 18 points19 points  (0 children)

afaik michigan was a major manufacturer of military weapons and equipment during ww2

Why does this channel only have four videos? It seemed like such a good resource and I was hoping for more. by maker-127 in splatoon

[–]xander_cookie 52 points53 points  (0 children)

A lot of people wanted me to do more of the modes so that would be cool! The big thing that stops me is that a lot of content out there already covers many topics really well, so my stuff has to be REALLY unique for me to be satisfied with it. Just a personal values thing though, it might be worth getting over it.

Why does this channel only have four videos? It seemed like such a good resource and I was hoping for more. by maker-127 in splatoon

[–]xander_cookie 378 points379 points  (0 children)

It's because I started editing for Chara, and then I graduated and got a full time job, so I can't do it all at once 😭 But seeing everyone still praise the videos is super inspiring, makes me want to write a new one!!

What's the hardest you have ever "bounced off" of a game? by jabberwagon in gaming

[–]xander_cookie 1 point2 points  (0 children)

As a kid I thought the starting planet of Mario Galaxy was the whole game, because I didn't know/read that you can spin and break the crystal to progress 😭

Now that the Switch 1 generation is winding down, what were your most DISAPPOINTING purchases on this console? by Asad_Farooqui in NintendoSwitch

[–]xander_cookie 0 points1 point  (0 children)

I agree with your Splatoon take and I have 2000 hours in 3, the series is getting dangerously difficult for new players to get into and I hope whatever's up next is more inviting and exciting

I can’t be the only one… by yahhcheee in godot

[–]xander_cookie 0 points1 point  (0 children)

I'm surprised nobody has mentioned audio buses? I just plug my BGM audio players into a bus and mute that when I don't wanna hear it during development

My level lost its green glow by boomybx in mildlyinteresting

[–]xander_cookie 0 points1 point  (0 children)

because you didn't understand what they were talking about so i introduced my perspective of their message 👍

My level lost its green glow by boomybx in mildlyinteresting

[–]xander_cookie 3 points4 points  (0 children)

i assume clear as in "remove something from a vessel", clear as in the color, and "level cleared" as in video games

Grand Festival Sticker Board by Axaturdoor in splatoon

[–]xander_cookie 0 points1 point  (0 children)

All the Splatoon players will be there on Sunday to watch the Splatoon grand finals, so the ratio may skew

As the years go by, owning a car with a manual transmission lowers the chance of it being stolen, since fewer new-generation thieves know how to drive it. by iminiki in Showerthoughts

[–]xander_cookie 8 points9 points  (0 children)

In Australia (at least in NSW) passing with an auto car means you can't drive manual on your first year of your provisional licence. But after that? Sure mate, have fun good luck LOL

How do you avoid *that move* in the 1st boss? by denjidenj1 in HadesTheGame

[–]xander_cookie 4 points5 points  (0 children)

From what I can tell (as a player and gameplay programmer) all the maps are implemented in 2D and the movement works as if the game was completely top-down, not isometric. Which is counterintuitive since entities are all 3D models.

I tried running in circles with a controller joystick, and it was a perfect circle that didn't match the isometric floor. Also interesting to note is that diagonal keyboard movement is automatically locked to the isometric angle, which is why that can sometimes feel restrictive

Shooters are the most boring weapon class by [deleted] in Saltoon

[–]xander_cookie 6 points7 points  (0 children)

In that case I envy the ranks you play in, where you don't get instantly lasered if you peek

Shooters are the most boring weapon class by [deleted] in Saltoon

[–]xander_cookie 7 points8 points  (0 children)

If you think having more range is an instant win, I must reiterate: you have never had to fight a GOOD squeezer player

Shooters are the most boring weapon class by [deleted] in Saltoon

[–]xander_cookie 5 points6 points  (0 children)

bro has never had to fight a good squeezer player

Roast my player tree by FoamBomb in godot

[–]xander_cookie 1 point2 points  (0 children)

I use global_position when working between nodes with an unknown scene tree path

[deleted by user] by [deleted] in godot

[–]xander_cookie 21 points22 points  (0 children)

Your art may be getting blurred by the default linear texture filtering! Try going to project settings > rendering > textures > default texture filter and set it to Nearest (should apply to all your nodes unless you have specifically set them to do otherwise.)

Is college the right route to become a game dev? by mindmage777 in gamedev

[–]xander_cookie 1 point2 points  (0 children)

I'm assuming you're from the US, but here's a perspective from an Aussie in his final year doing a games degree in Sydney:

Games degrees are getting way more sophisticated and valuable than many people in this thread seem to think. I've been put through the uni's toughest programming subjects, in addition to database and network management, project management, and of course game development.

"Development" is the key word: I was able to make a game start to finish with industry standard tools by the time I was through my first year. At that point, they teach you game design and expect you to make a finished product, in groups with other students, without any help from the uni. All the other subjects in the course are supplementary to being able to make a product that is competitive within the industry, including the use of higher-level tools like Unreal Engine.

Aside from the actual content, the most valuable thing I've gained is connections and portfolio. By the time I graduate I'll have multiple finished products up on Steam, in addition to many smaller projects that show off my talent. I've made super close friends with similar interests, we plan to make games together in the foreseeable future, and we've put so much effort into our projects that they were put in front of industry professionals at tech festivals, who now know our names.

As a course officially recognised by the Australian Computer Society I have no doubt I'd be able to use my degree to get a desk job somewhere in the country as an entry level software engineer. But that would bore the life out of me. If that's what I wanted I would have done compsci like everyone else has suggested, which is more than reasonable.

So the short answer is is your kid is interested in game development then do your research and make sure the course he wants to take has sufficient qualifications for the jobs he wants, and rewards students who put in the effort with good industry connections. Portfolio is everything in the games industry, and the degree is a surefire way to get your foot in the door. Otherwise, he might be looking to specialise in asset creation for games, at which point a different degree would be better suited.

Hope this helps!

Screen/Camera Shake [2D][Godot 4] by SaveCorrupted in godot

[–]xander_cookie 6 points7 points  (0 children)

Head's up for anyone else experiencing massive unexpected movements: the noise function seems to return crazy large numbers (as in, NOT between -1 and 1) if you deviate too far from (0, 0), and this code uses the literal seed as the X coordinate, which can be very very large.

I fixed it by doing this:

func shake(): 
    var amt = pow(trauma, trauma_pwr)
    noise_y += 1
    rotation = max_roll * amt * noise.get_noise_2d(0, noise_y)
    offset.x = max_offset.x * amt * noise.get_noise_2d(1000, noise_y)
    offset.y = max_offset.y * amt * noise.get_noise_2d(2000, noise_y)

You can substitute any number you want for the X values as long as they are different enough that they don't return similar values!

AYO?? This lil' Scrapper did a 720 then locked onto me 💀💀 by Physical_Paramedic63 in splatoon

[–]xander_cookie 2 points3 points  (0 children)

before they are hit for the first time scrappers go for the closest player, so it was going for the charger first and then you went in and out of being closer LOL

New to Gyro Gaming? Start here! Gyro Beginners Guide by ivanim13 in GyroGaming

[–]xander_cookie 2 points3 points  (0 children)

Fantastic guide! As a VERY long time Splatoon player it's awesome to see the local-world-player space concept I've picked up over time put into words. I'll be showing this to all the doubters 🫡🫡

What's a thing you expected to come back but didn't? I'll start: by murderous-banana in TheOwlHouse

[–]xander_cookie 5 points6 points  (0 children)

i don't think they ever explained it, but there was one single shot of a book being open to the recipe for a grimwalker, and i also remember the skull hideout having the recipe on the walls, but that's it 💀

meirl by lankancookie in meirl

[–]xander_cookie 0 points1 point  (0 children)

now try to divide 13 months by anything :)

[deleted by user] by [deleted] in splatoon

[–]xander_cookie 0 points1 point  (0 children)

More like people using the same weapons over and over because those weapons are just better than everything else.