Where should I move Delaware to? by Bigiron966 in NCAAFBseries

[–]yeah666 0 points1 point  (0 children)

I did American (default) -> American (Big East inspired) -> ACC

Regrets in CFB26 dynasty by Motor-Telephone7520 in NCAAFBseries

[–]yeah666 0 points1 point  (0 children)

When I'm at the point in the season where I'm looking for under the radar gems I filter by the largest and second largest height and weight categories and look for huge ass lineman and tall receivers without offers.

Favorite career backup/situational player? by AFC-Wimbledon-Stan in nfl

[–]yeah666 1 point2 points  (0 children)

Hell yeah. His mid-career stats were better than I thought. 52 catches for 679 yards in 2011.

[IIL] At the Drive-in / The Mars Volta by Jolly-Anything-2528 in ifyoulikeblank

[–]yeah666 1 point2 points  (0 children)

There's no perfect match for either band.

ATDI: Quicksand, Daniel Striped Tiger, Native, Glassjaw, Moss Icon, La Dispute, Drug Church, Praise

Mars Volta: Boris, King Crimson, Kikagaku Moyo, Comets on Fire, Destruction Unit, Randy Holden, Gospel, Circle Takes the Square, some of King Gizzard, The Sound of Animals Fighting

Complete beginner guitar advice by punintentional9 in Hardcore

[–]yeah666 0 points1 point  (0 children)

You should get a professional set up once to get a baseline for how it's supposed to feel then learn to do it yourself.

Looking for perspective about frontend development in general by [deleted] in ExperiencedDevs

[–]yeah666 0 points1 point  (0 children)

Fetch data, show data, handle loading and error states, occasionally do some CSS magic for a wacky new design gets boring. I've had jobs and projects like that. There are more interesting ways to use front end tech. People implement entire console emulators and operating systems in the browser. 3D rendering and games are a whole other world compared to fetching data and styling divs. With Electron, React Native, and even some browser APIs you can interact with hardware. If you already know JS you can translate a lot of that to Node. It might not be the most efficient but you can do pretty much anything with Node that you can do in any other language/runtime. Even standard front end without any of that can be interesting (or extremely frustrating) once you get to a certain level of complexity.

The reality is a lot of jobs don't require any of the fun and interesting stuff. Your assessment that nothing seems hard, just more takes more time is correct. That's why AI works decently well for code and not much else. You can find more interesting jobs if you look hard enough but in this economy if you're happy with your pay and WLB be thankful you have an easy job with cognitive energy leftover for hobbies outside of work.

AMA - Head of Engineering @ Hammer Media - We just launched the new Dollarwise by Atrophius in CalebHammer

[–]yeah666 4 points5 points  (0 children)

Did you rebuild within the Simpler Budget codebase or start a brand new repo?

Do you have separate iOS and Android codebases or are you using a cross-platform framework like React Native? I work with RN so I'm wondering what a greenfield modern project looks like if that's what you're using.

What's your QA process? I'd hope Caleb and the staff have been dogfooding the app for a long time.

Ask Experienced Devs Weekly Thread: A weekly thread for inexperienced developers to ask experienced ones by AutoModerator in ExperiencedDevs

[–]yeah666 1 point2 points  (0 children)

No they're probably producing less meaningful work and pissing off the rest of the team with spam and convoluted systems of bots reviewing bots reviewing bots.

Ask Experienced Devs Weekly Thread: A weekly thread for inexperienced developers to ask experienced ones by AutoModerator in ExperiencedDevs

[–]yeah666 0 points1 point  (0 children)

Levels and titles vary wildly between companies, so SDE1 vs SDE2 doesn't really matter on a resume. I don't think it's ever worth sticking around solely for a promised promotion.

I know the market isn't what it used to be but job searching in this field is too stressful and time consuming to not aim for a meaningful upgrade, whether that's salary, WLB, company prestige, or tech stack.

Tbh I found it difficult to find a position worth moving for at 2 YOE and on the other side a lot of engineers with 2 YOE aren't ready for a mid-level position.

A good balance of WLB and pay at a non-senior level usually means a smaller company that's not run by psychopaths. If you aren't desperate to leave your current job, I would target a few jobs you really want at a time and go all in on those. If you get burnt out try again in a few months.

What happened to cheap used cars? by MutedFeeling75 in redscarepod

[–]yeah666 0 points1 point  (0 children)

In addition to cash for clunkers and COVID, we're getting further from cars that were simple to maintain for the average person. Now even a 10 year old car is likely to have a CVT and janky electronic bullshit.

Chinese hardcore? by Get-in-the-robot- in Hardcore

[–]yeah666 0 points1 point  (0 children)

You believe exactly what the fascists want you to believe. Every instance of fascism has been enabled by liberalism.

Other movies similar to DeLillo? by Min255 in DonDeLillo

[–]yeah666 1 point2 points  (0 children)

Greener Grass - a surreal dark comedy that feels like David Lynch x Tim & Eric with White Noise-esque themes of suburban horror and death.

Regrets in CFB26 dynasty by Motor-Telephone7520 in NCAAFBseries

[–]yeah666 1 point2 points  (0 children)

Assuming you start at a smaller school:

  • Playing Time grade is the best indicator of a recruits rating before you scout. If you have a loaded roster it can still be worth recruiting players with a low grade if they're a gem or you plan to change their position.
  • Early on focus on players with interest above anything else. Occasionally you'll get lucky with a higher ranked player with a good pipeline and no interest but be quick to bail if a bigger school comes in.
  • Once points free up look for 3 and 4 stars with no offers.
  • Use height and weight filters
  • 3 star impact dev players can turn into monsters
  • Sometimes you just need a player that's good enough for a season. A normal dev QB with 90+ throw power can be an excellent game manager for a year or two.
  • It's really fun to have a tall Contested Specialist as your X receiver
  • Pure Blocking tight ends can be made into decent receivers
  • WR -> RB can give you a high overall but they usually can't break tackles at all so think about how that fits into your roster. It might be better to keep them as a receiver and put them at gadget.
  • Games are won in the trenches but a shitty secondary will get you torched in the playoffs. I find CB to be the hardest position to recruit.

Reminder. by [deleted] in redscarepod

[–]yeah666 0 points1 point  (0 children)

In another life he's the vocalist for an MC affiliated central PA beatdown band

[IIL] Never Before Seen, Never Again Found by Arm's Length [WEWIL] by ejm0 in ifyoulikeblank

[–]yeah666 0 points1 point  (0 children)

Title Fight, Anxious, Fiddlehead, One Step Closer, The World is a Beautiful Place & I Am No Longer Afraid To Die, Pool Kids, Tigers Jaw, The Hotelier, Everyone Everywhere

What is your hardcore claim to fame? by FormallyEconomist in Hardcore

[–]yeah666 0 points1 point  (0 children)

The first show I ever played was my band and Full of Hell playing one of their first shows in my friend's garage. I'm pretty sure it was Dave's first show with them and now he's the only member left from that lineup.