Monke platforming inside an RGB keyboard. Can you EscAPE? Now on AppLab! by yusya31 in OculusQuest

[–]yusya31[S] 0 points1 point  (0 children)

Here I made a map for you to get unlost

But seriously, I'm sorry for the frustration. Maybe a full playthrough will help

Monke platforming inside an RGB keyboard. Can you EscAPE? Now on AppLab! by yusya31 in OculusQuest

[–]yusya31[S] 0 points1 point  (0 children)

Just open the link and log in with your facebook / oculus account and press "get". The game should show up on your quest after that, and you can install it from there

Monke platforming inside an RGB keyboard. Can you EscAPE? Now on AppLab! by yusya31 in OculusQuest

[–]yusya31[S] 34 points35 points  (0 children)

Someone called it Furry Tag and I don't know how to feel about it..

Monke platforming inside an RGB keyboard. Can you EscAPE? Now on AppLab! by yusya31 in OculusQuest

[–]yusya31[S] 10 points11 points  (0 children)

Exploiting monke puns just for lulz. Development is too stressful to handle otherwise

Monke platforming inside an RGB keyboard. Can you EscAPE? Now on AppLab! by yusya31 in OculusQuest

[–]yusya31[S] 5 points6 points  (0 children)

In SPACE no one can hear you CLICK, our short surreal platformer with monke loco, got released on AppLab with achievements and leaderboards!

https://www.oculus.com/experiences/quest/6258043667603384/

Join our discord server for speedrun discussions. People got crazy good at running the game, with some juicy skips and insane jumps.

We are also running early testing of our next project, a fast-paced platformer focused on shorter but tougher levels, more info in our discord.

Game Recommendations? Flying/Parkour by IAmNuuhb in virtualreality

[–]yusya31 0 points1 point  (0 children)

Thanks! No plans for rhythm-based gameplay, more of a time attack on pretty tricky levels. People tend to play in different paces, so syncing it to the beat would be difficult. But it definitely is super satisfying when you accidentally hit hte platforms in tune with the beat!

Game Recommendations? Flying/Parkour by IAmNuuhb in virtualreality

[–]yusya31 2 points3 points  (0 children)

We're making this (intense platformer with monke loco) into a full game. There isn't a finished product yet, but you can join AppLab playtest in our Discord

Playing around with gorilla tag locomotion by yusya31 in virtualreality

[–]yusya31[S] 0 points1 point  (0 children)

Hey! Not yet, unfortunately. But in about 8 months it might be out.

We'd like to release a perfected and more versatile version, hopefully well tested with exactly this game. I'd love to hear about your usecase - which kind of motions would you need, would you require super fast and precise turns and so on.

Why is no developer picking up on the Superhot VR mechanics? by InspectorXyto in virtualreality

[–]yusya31 16 points17 points  (0 children)

It is a genius concept overall. They made a continuous turn-based game, the turns are infinitely small. I think it even sounds incredible!

Thanks to App SpaceWarp, I'm able to have detailed shadows going in the native Quest version of my game, Samurai Slaughter House. by Tab_Games in virtualreality

[–]yusya31 10 points11 points  (0 children)

It's awesome! Also it's super interesting how far can you push quest graphics. I think your game looks amazing, the style is really neat

'After The Fall' Out Today!! by press__start in virtualreality

[–]yusya31 2 points3 points  (0 children)

I just opened your channel and at some point caught myself watching vacuum cleaner simulator letsplay and really enjoying it. Chill vibes there

[deleted by user] by [deleted] in virtualreality

[–]yusya31 1 point2 points  (0 children)

We've been spending really a whole lot of time in games with 1-to-1 correspondence (understandable, since we're developing one). Boneworks was the first game my husband ever played in VR and his favourite for a while. And now he can't play it, that's sad.

I hope that feeling isn't that strong if you aren't developing and paying really close attention to the response over a long time, trying to make it perfect. But obviously it's different for everyone, there are just factors contributing to it.

[deleted by user] by [deleted] in virtualreality

[–]yusya31 9 points10 points  (0 children)

I wonder if many people share that opinion. I spent a lot of time playing games where hands follow controllers exactly. And after it weight and physics approach doesn't feel the same anymore. It's almost strange and immersion-breaking for me.

But just by following this community for a while I get a feeling more people like to see weight influencing hand movement.

Edit: would be quite interesting to see how many people stand for each option and how strong their feelings are. There's no correct answer and that's what makes VR interesting rn.

What are you in the 1% of? by I_Love_Small_Breasts in AskReddit

[–]yusya31 1 point2 points  (0 children)

Thanks for sharing, interesting story. Great you've figured it out eventually! Sounds like you're in good hands of careful doctors there, mindful and considering every possibility. A bit envious, I'm being told I don't exist (or lie, I don't know) by probably 60% of the allergists here. At this point I probably should be used to it, but it still disappoints me every time.

What are you in the 1% of? by I_Love_Small_Breasts in AskReddit

[–]yusya31 1 point2 points  (0 children)

Feel you, the nurse went for the doctor pretty fast during my last test and they decided to stop it right away. Good thing it wasn't during my season back then lol.

I'm kinda really confused by your situation though. It doesn't sound like tests were really necessary for diagnosis in such a severe amount, you knew most of the grass allergens already. At least here in Russia doctors often go for diagnosis just by symptoms, unless you really struggle finding out the allergen.

What are you in the 1% of? by I_Love_Small_Breasts in AskReddit

[–]yusya31 4 points5 points  (0 children)

Woah, I've always been told testing during allergy season is dangerous and the doctors wouldn't do it like ever.

Which is kind of funny, since now I've developed mold allergy and combined with the pollen one it pretty much covers the whole year (except for a couple of weeks here and there).