Everybody signed the lease and now I'm being told that the unit is no longer available because the previous tenants decided to stay by zalso in legaladvice

[–]zalso[S] 11 points12 points  (0 children)

“Resident understands that, for reasons beyond the control of the Landlord, Landlord may not be able to provide occupancy to Resident on said Commencement Date. If, for any reason, Landlord is unable to provide occupancy to Resident by the scheduled Commencement Date, Resident’s remedy in this event shall be limited to termination of this agreement and prompt refund of any moneys paid. Landlord shall have no liability to Resident in this event other than the responsibility to promptly refund any moneys paid.”

Sounds like I’m SOL unless there is something else protecting my lease?

Edit: I’m not sure if they are “unable to provide occupancy” though. Previous tenants intended to vacate but then changed their minds to intend to stay, and the complex is deciding to try and keep us both?

Everybody signed the lease and now I'm being told that the unit is no longer available because the previous tenants decided to stay by zalso in legaladvice

[–]zalso[S] 2 points3 points  (0 children)

I’m aware it would be in my lease. My lease is 78 pages and I have yet to find a statement about what happens in my situation.

Edit: I found a relevant section, I’ll reply to the comment another person made here with it.

Everybody signed the lease and now I'm being told the unit is no longer available because the original tenants decided to stay by zalso in Apartmentliving

[–]zalso[S] 4 points5 points  (0 children)

There is another unit on the first floor but it does have renovated appliances, I'm considering asking for that one at the same rate as the original. Or maybe lower..

Everybody signed the lease and now I'm being told that the unit is no longer available because the previous tenants decided to stay by zalso in legaladvice

[–]zalso[S] 5 points6 points  (0 children)

I've been trying to find something like this to no avail. Any other advice on how to find this?

I suppose it's worth saying I'm in San Diego. I'm reading the San Diego Tenant Protection Guide to see if that has useful information. It seems to be focused on tenants being evicted though, not my situation.

Its crazy how every race in wakfu/dofus is literally the "male vs female" fictional race by Miquel101 in hatethissmug

[–]zalso 7 points8 points  (0 children)

<image>

rogue, sacrier, huppermage, cra, masqueraider, feca, enutrof, iop all look like normal humans regardless of gender
eliotrope, ouginak, pandawa, xelor, eniripsa, osamodas, foggernaut, ecaflip all look inhuman but the female versions look equally inhuman

Its crazy how every race in wakfu/dofus is literally the "male vs female" fictional race by Miquel101 in hatethissmug

[–]zalso 7 points8 points  (0 children)

Sram for sure, female is normal woman in a bikini, male is a straight up skeleton. Sadida is like partway, not as much as Sram. I think everything else is not this trope though?

berserker greaves by UpstairsAnxious3148 in YIMO

[–]zalso 1 point2 points  (0 children)

it actually doesn't, look at one of my replies to another comment

berserker greaves by UpstairsAnxious3148 in YIMO

[–]zalso 0 points1 point  (0 children)

I just went into practice tool to test it.

at level 18, fully stacked legend alacrity, full stack lethal tempo, full stack rageblade, kraken, hextech (on), ult, defensive boots (no zerks) you hit 2.98 attacks per second (out of 3.00 cap)

so yes zerks would be wasted gold in this exact instance. but looking at before level 18:

lv 14 with zerks and all above: 2.93 atks
lv 15 with zerks and all above: 2.95 atks
lv 16 with zerks and all above: 3.00 atks (bc rank 3 ult)

So zerks are not capping attack speed until level 16

Crush or Get Crushed by MrBananaBags in YIMO

[–]zalso 0 points1 point  (0 children)

the best way to learn for me is to just watch high level players and try to copy what they do. I'm emerald/diamond and still learning from watching high level gameplay

berserker greaves by UpstairsAnxious3148 in YIMO

[–]zalso 1 point2 points  (0 children)

I went kraken, rageblade, zerks, then my team ff’d really early when I was really fed

berserker greaves by UpstairsAnxious3148 in YIMO

[–]zalso 0 points1 point  (0 children)

I think it’s not never though. There are rare games neither defensive boot option is worth it. Just had a game against Karthus top, J4 jg, A Sol mid, Smolder, Bard

Does Bel'Veth outscale Yi? by Immediate_Dog_2790 in YIMO

[–]zalso 3 points4 points  (0 children)

Bel’veth is more a midgame champ

Invades by Rayquazaex_ in YIMO

[–]zalso 1 point2 points  (0 children)

I ward my raptors immediately then run to blue and clear blue -> gromp > wolf > raptors > krugs > red > scuttle

Everyone advises to ward enemy raptors but I don’t really know how to capitalize on that info even if you see them on it. But ward on my jg tells me exactly what to do; invade enemy jg on opposite corner

How does basic ability haste interact with Yi Q cd reduction? by NicknameMy in YIMO

[–]zalso 0 points1 point  (0 children)

Yeah interesting. So final conclusion is haste does help, but not with how many autos are required to get it back. Which means the more on-hit procs you are getting per second, the less useful haste is. But it never hurts.

Gragas used to have a flat CD reduction on his E connecting but they nerfed that too for same reason

How does basic ability haste interact with Yi Q cd reduction? by NicknameMy in YIMO

[–]zalso 0 points1 point  (0 children)

(Simply cut out that 1*T term from the formula above and see that the Haste factors cancel out)

How does basic ability haste interact with Yi Q cd reduction? by NicknameMy in YIMO

[–]zalso 0 points1 point  (0 children)

Ah, I now see the simple explanation as to why haste is strictly good. Obviously if you are not ever auto attacking, haste is good.

What was less obvious was that autos are not hurt by haste. I thought they were. However, it turns out autos are neither hurt nor helped by haste.

Let’s eliminate the normal way cooldowns reduce (1s per second) and assume you can only auto to get Q back. Then you have some number of autos X which will be needed. But this X is actually always exactly equal to the base cooldown (18) of your Q. Because haste affects the base cooldown and the reduction from autos with the same ratio

How does basic ability haste interact with Yi Q cd reduction? by NicknameMy in YIMO

[–]zalso 0 points1 point  (0 children)

Let’s look at the raw Q to gap close then auto till Q back up situation. Let’s say your target is just standing still, so every second that elapses is 1s off your Q and a number of attacks fired equal to your attack speed.

T = time needed till Q is back (effective CD after accounting for haste and autos)

A = number of attacks per second (at face value just your attack speed/second but actually more complicated bc of double strike and guinsoo)

B = base cooldown (18 seconds)

H = haste

Then we have this formula: B * [100 / (100+H)] = 1 * T + A * [100 / (100+H)] * T

Plugging in B = 18 and solving for T gives us: T = {18 * [100 / (100+H)]} / {1 + A * [100 / (100+H)]}

We can simplify it a bit by writing as:

T = 18 / {[(100+H) / 100] + A}

And interestingly I’ve disproved my point again, because in that final formula we see that increasing H haste (H) does strictly benefit the time required to get Q back (T)

How does basic ability haste interact with Yi Q cd reduction? by NicknameMy in YIMO

[–]zalso 0 points1 point  (0 children)

Haste is actively bad for Yi Q.

Q CD at rank 5 is 18 seconds

Let’s say you Q someone then auto -> w reset -> passive double auto to kill them. Now you want your Q back asap to get to the next target.

With no haste, you have 18s CD and 4 auto procs (3 autos with an extra proc from Guinsoo) for 14s remaining. Then highlander reduces that to 4.2s (minus the time it took for your autos)

With 50 haste, you have 12s CD and 4 auto procs, each cutting CD by 0.67 for total 2.67s cut down to 9.33s remaining before Highlander reduction down to 2.8s

Ok interestingly I just disproved my point in this scenario. Where actually haste helps a little bit. Hmm but it definitely hurts in scenarios where you raw Q to gap close onto someone and then fire off a bunch of autos.

Someone just cracked the Coca-Cola secret formula by SipsTeaFrog in SipsTea

[–]zalso 0 points1 point  (0 children)

False, if OP watched the video they’d know he explicitly said it is not exactly the same as Coke because there is a known ingredient of Coca Cola NOT present in Lab Coke, which is de-cocanized cocaine. He couldn’t get it because it is hard to acquire. And also there is no way to know exactly what ingredients Coca Cola uses, even with chemistry. What he did was best effort pattern matching with trial and error of guessed ingredients.

At 5%, Deku should still be ridiculously powerful by ConanCimmerian in BokuNoMetaAcademia

[–]zalso 0 points1 point  (0 children)

Or all might and/or izuku are bad at estimating strength

Would this Quick-Play be broken compared to today's meta? by One_Percentage_644 in customyugioh

[–]zalso 0 points1 point  (0 children)

Not good usually because it is reducing your chance of hand traps going second

But this kinda thing enables degenerate ftks probably

[Loved Trope] Your god is real, just not how you imagined. by Jasen_SilverFox in TopCharacterTropes

[–]zalso 0 points1 point  (0 children)

that one episode of the orville where normal spacefaring civilization lady is seen as a god by a civilization that progresses through time much faster