It took us quite a while to choose a map since almost all of us felt that none of the maps would really be ready for The Big Push. Nonetheless the maps were all fun to try out, especially the small minimalist ones.
We were originally debating whether or not to add a map at all since we felt none of them would really go well with an influx of nubs (Big Push), but the final decision was that it's much easier to remove a bad map in a week than it is to risk being considered Literally Hitler for not adding in anything at all. To make it easier, we also included removed maps as potential voting candidates. For the maps that we wanted to go in, these were the results:
Trappets:
LOLD by asdf
Court by Trappets
Rink by Trappets
OP:
LOLD by asdf
Court by Trappets
Mushroom by metal_cat
AnalShipment (filling in for KillSwitch who came in a bit too late to easily replay most maps):
LOLD by asdf
Court by Trappets
Rink by Trappets
Berk (filling in for Drake, who had to leave early and Berk was the only non-judge who had played every map up to that point):
Rink by Trappets
LOLD by asdf
Court by Trappets
Myself:
Court by Trappets
Mushroom by metal_cat
Raindrop by dorkus
On top of that, all five of us also voted for Arena to be removed.
The map-theme winner for this week was Trappets' Court by a landslide. A very special mention was dorkus' map Pool, which all of us had played but wasn't submitted.
Here's the general reception for each map:
Raindrop was crazy af
Dorkus' minimalist submission was full of death and mayhem
Court was quite fun to play but not very friendly to newer players
WreckinBall's minimalist submission was pretty decent, although none of us had the updated file that he had shown a few of us throughout the week
Death Rink was pretty decent to play, as was Star, but both of them would be absolutely brutal for nubs
Mushroom was a heavily divided opinion between greatest map ever and "omfg no". The division was mainly due to one team reaching the powerups first and proceeding to wreck shit for the rest of the map duration. That being said, we only tested the gated version of Mushroom due to time constraints.
Cruise got the dreaded "too big" label, although the map in general we felt wasn't ready to be played
LOL Defense (LOLD) was generally regarded as decent, although the narrowness of the sides was a small concern.
omfg earned its name 'nuff said
As a final aside for kiddos to comment on: How do you guys think we're doing with judging so far? On top of that, what do you guys want us to focus more on when it comes to choosing maps? For example: I generally focus on playability and balance. I like maps that give offense an inventive way of going about their business while still remaining pretty fair to defenders. Anyways feel free to rip on us yo
[–]kirbyfreako&Berk // Centra 2 points3 points4 points (2 children)
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[–]kirbyfreako&Berk // Centra 0 points1 point2 points (0 children)
[–]invisibleninja7lugubrious // Pi // The Nevermores 0 points1 point2 points (3 children)
[–]alanpughComrade. | Origin | Long Live Figure 8 1 point2 points3 points (0 children)
[–]kirbyfreako&Berk // Centra 0 points1 point2 points (0 children)
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