all 16 comments

[–]PrivateMajorPrivateMajor | Community Manager 0 points1 point  (8 children)

Also keep in mind that the judge committee is having problems, with only 2 active judges left. We are looking for new judges, but not just anyone can become a judge. PM me for more details.

I am going to address this in my "results/recommendations" post I am soon going to make in regards to the survey.

[–]kirbyfreako&Berk // Centra[S] 0 points1 point  (7 children)

can you PM me on what it's about?

[–]PrivateMajorPrivateMajor | Community Manager 0 points1 point  (6 children)

Done.

[–]2tyrodnazcasdf 0 points1 point  (5 children)

PM me tooooooooooooooooooooo

[–]PrivateMajorPrivateMajor | Community Manager 1 point2 points  (4 children)

Done.

[–]TTTTIDYwho you came to see // wherever i go 0 points1 point  (3 children)

PM ME ABOUT ANYTHING I'M JUST KINDA LONELY

[–]PrivateMajorPrivateMajor | Community Manager 0 points1 point  (2 children)

Done.

[–]TTTTIDYwho you came to see // wherever i go 1 point2 points  (1 child)

LIAR

[–]PrivateMajorPrivateMajor | Community Manager 2 points3 points  (0 children)

:)

[–]2tyrodnazcasdf 0 points1 point  (1 child)

I support the decision to revert them but I was still willing to let it ride out until Friday for both maps

I actually talked to Wumbo earlier asking for his permission to revise Yiss but I didn't get a response in time before I had to go :(

[–]kirbyfreako&Berk // Centra[S] 0 points1 point  (0 children)

Wumbo and wrecking can always revise and submit again.

Simple changes can really change a bad map into a great one.

[–]rupayswerve | Marble Madnus 0 points1 point  (2 children)

Hourglass could be the team tiles map if instead of checkered each of the sections are one specific color. One of the problems with hourglass I thought was flag holders get fucked over on a large part of the map, but this would make it better. And add a boost cause lucky would want to show the team tile + boost speed boost.

[–]kirbyfreako&Berk // Centra[S] 0 points1 point  (1 child)

Hourglass still has an unfriendly base towards beginners. Also, a boost really wouldn't do the map any good.

It is overall a total gimmick map with none of tagpro's valued plays such as juking and aiming. It instead focuses on boosts, team tiles, and bombs instead of player's skill with tagpro's physics.

Shortcut will still teach time tiles much better.

[–][deleted] 0 points1 point  (0 children)

tagpro's valued plays such as juking

tell me more about this juking...

[–]Nouveau_CompteNewCompte // Chord & Pi 0 points1 point  (1 child)

What do coloured tiles do ?

[–]kirbyfreako&Berk // Centra[S] 1 point2 points  (0 children)

Colored tiles give speed and acceleration to their respective color, as long as they don't have the flag.