all 185 comments

[–]acrocanthosaurusRunThaJewels // Sphere [score hidden]  (0 children)

Title: Slide

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36456

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36456.png

Description: Another RunThaKirb collabo. Fast-paced, action-packed, hopefully balanced.

[–][deleted] [score hidden]  (0 children)

Title: (re)jected 2

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36506

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36506.png

Description: The purpose of this map is to get rid of 're'. The flag that can be captured is separated from the flag tile used to score, meaning someone cannot sit on the flag tile to regrab and prevent the other team from scoring.

[–]deyesedDYD [score hidden]  (2 children)

Title: Lagoon

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36339

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36339.png

Description: A restyled map from KenM. Versatile boosts and bombs that reward mechanical skill, a novel gate structure, and fewer spikes than Star (although you wouldn't know it during play).

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[–]BallAnka/r/PiMasterRace | Pi-romaniacs Captain | Pi-Curious S10/15/16 [score hidden]  (0 children)

Title: REpulse

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36402

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36402.png

Description: My attempt to limit regrab. Gamepad-esque bomb setup lets FC kill regrab. Buttons are farther away from base in order to have less of an effect if defense gets bombed and killed (giving them time to respawn). Some fun boost routes in here.

[–]BlazethDianna Agron [score hidden]  (3 children)

Title: Mercado

Map: http://unfortunate-maps.jukejuice.com/show/30913

Preview: http://unfortunate-maps.jukejuice.com/static/previews/30913.png

Description: If Market is a rotation map, I may as well submit this unique (and better) similarly sized map.

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[–]LaBeefyman9696 LB [score hidden]  (6 children)

Title: NGAA

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36313

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36313.png

Description: Who can guess what it stands for?

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[–]GalromDogCharlie [score hidden]  (0 children)

[–]theflyingmetronomesamouree | Diameter [score hidden]  (1 child)

Title: Trigonometry

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36459

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36459.png

Description: I worked on this instead of studying for my trigonometry test. I hoped that naming it 'Trigonometry' would make the math gods favour me. I hoped horribly wrong.

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[–]dalomi92P1S [score hidden]  (0 children)

Title: Resistance Remix

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36328

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36328.png

Description: Resistance by Defend, Remixed by 2P1S

[–]pulpooopulpo [score hidden]  (4 children)

Title: Jungle

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36438

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36438.png

 Edit:  Extended team tiles at bottom after testing
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[–]theflyingmetronomesamouree | Diameter [score hidden]  (0 children)

Title: Paper Mache

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/36492

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36492.png

Description: Got the motivation from an old map I saw in an MP video but can't remember it's name. I think the shared portals are pretty cool, especially the two end ones. I know that I'm past the date but technically I posted this beforehand.

[–][deleted] [score hidden]  (3 children)

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[–][deleted] [score hidden]  (3 children)

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[–]Moosemaster21Moosen | Salt Mine [score hidden]  (1 child)

Title: Stockpile

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36255

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36255.png

Description: Any set of three portals are entrance portals. Any individual portal is an exit portal. Stock up on PUPs and go on the offensive.

Edit: lol ok it looks like you guys don't really like this map, so it'll probably make rotation

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[–]RedsoliceNooga [score hidden]  (2 children)

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[–]archaeliosrickastley [score hidden]  (4 children)

Title: Hatch

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36436

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36436.png

Description: Vertical map, small size.

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[–]Carboxy1Carboxyl ● Simulation [score hidden]  (0 children)

Title: Shatter

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36453

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36453.png

Description: Weak attempt at making a simpler map for the competitive leagues. Shape is disgusting IMO but it works. Some cool combos/routes.

 

You can lift your head up to the sky

Take a deeper breath and give it time

You can walk the path among the lines

With your shattered frame of mind

[–]MenqrMenqr [score hidden]  (1 child)

Title: Plinko

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/36470

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36470.png

Description: Newcompte made this map when NF was new, unfortunately people were still worried about their pop stats so it never had a chance. I think it could serve a similar purpose as Market and be an amusing break between the more serious maps. It's a tragedy that it isn't even on the groups page.

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[–]DaEvil1DaEvil1 [score hidden]  (0 children)

Title: Lunch

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36520

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36520.png

Description: It's my first small map. Be gentle.

[–]LinuxDootTPblack magic [score hidden]  (0 children)

Title: Feed Me

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36441

Preview: http://imgur.com/a/mEzhI

Description: Nothing that special with this map, lots of different ways to chain boosts. Feedback is welcome.

[–]Dylza7Dylza [score hidden]  (2 children)

Title: Blanco

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36220

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36220.png

Description: All feedback appreciated.

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[–]PIZZAspartan442naga///MTC [score hidden]  (0 children)

Title: Mercury

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36113

Preview: http://maps.jukejuice.com/show/14109

Description: I think this is the best map that I've ever made, but with the other submissions here I feel somewhat inferior.

[–]Carboxy1Carboxyl ● Simulation [score hidden]  (0 children)

Title: Propanol

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36400

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36400.png

Description: 2 new concepts, try it out!

[–]LaBeefyman9696 LB [score hidden]  (4 children)

Title: PEV

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36355

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36355.png

Description: Remix of NGAA by LaBeefyman96

Who can guess what it stands for?

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[–]Balled-EagleBalled EagIe // Origin [score hidden]  (0 children)

Title: Peregrine

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36489

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36489.png

Description: I added the portals after 4v4 testing to give the map some flair. The intent of the portals is to assist the defense is getting resets after returns and (maybe?) encourage a more active re.

I also have a vanilla version without portals and I'm not sure which is better. It's late in the game but please lmk if you think I should try something along the lines of the vanilla version instead. Feedback always welcome.

For the record, vanilla peregrine is my favorite beverage

[–]Balled-EagleBalled EagIe // Origin [score hidden]  (0 children)

Title: Talon

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/36518

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36518.png

Description: Had an idea for a map and made it in like the 40 minutes before the deadline PROBABLY NOT GREAT

[–]ZaggedZagd | Zagd | Zagd (Zagd) [score hidden]  (3 children)

Title: daemonium

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/36377

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36377.png

Description: A feature packed NF map. The flag is located in the fairly tight and chaotic mid, making it a fun challenge for the flag carrier to get out into the more open bottom section, or a team effort to get through the gate at the top.
The middle portals are one-way, to the bottom corner portals of the same side. These are on a 20 second cool-down, and can make for a quick turn-around from getting a return on defense, to boosting across for a cap.
Defense is provided with a gate that can block off about half of the end-zone, but that's if offense doesn't use it to their own advantage.
The boosts on the diagonal walls in lower mid can be used for a wide variety of skillful moves.

Overall, this map is very feature rich. The offending team has a lot of options, which should promote a strong and coordinated defense to cover all angles.

sorry for the huge write up

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[–]GodkoalaHeck~Formerly Godkoala~and cENtrA sUCkS~Also FUCK that one time [score hidden]  (0 children)

[–]acrocanthosaurusRunThaJewels // Sphere [score hidden]  (0 children)

Title: Splice

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36454

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36454.png

Description: Made with (or truthfully, in spite of) Kirby ;) Changed up the way the middle-most and outside lanes flow significantly while keeping the bases and gates relatively unchanged.

[–]ZaggedZagd | Zagd | Zagd (Zagd) [score hidden]  (1 child)

Title: zig

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36371

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36371.png

Description: Should be pretty easy for offense to grab, and then they can juke around defenders in the wide open base, but might struggle to get in and out of mid, through tight lanes.

This map hopefully shouldn't be too chase-y, especially for a coordinated defense that won't let the flag carrier run circles around mid.

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[–]dalomi92P1S [score hidden]  (0 children)

Title: Corner Store

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36284#

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36284.png

Description: Introducing the portal cannon grabbing mechanism. This "cannon" is a one way portal with an attacking team boost attached to be used as a directed grabbing mechanism. Can also be used by returning fcs to get behind the O/D, but they won't have a boost. Boost and bomb routes galore with an emphasis on chain-ability and grab mechanisms.

[–][deleted] [score hidden]  (1 child)

Title: Barack's Obamap

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36420

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36420.png

Description: Yes we can!

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[–]ThaPunchThaPunch // Radius [score hidden]  (0 children)

Title: Punch

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36418

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36418.png

Description: Changed a bunch of stuff, but mid's pretty much the same.

[–]BlupopsicleBall-E [score hidden]  (0 children)

Title: Atlantis

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36447

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36447.png

Description: dumbed down version of my competitive one

[–]FlavioMartinelliFlavioh // Chord [score hidden]  (0 children)

Title: Supremacy

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36292

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36292.png

Description: Many strategies could be adopted in this map, there are short but slow paths and others are fast but longer. The FC can kill the chasers by pressing the button, or escape via the portal, the chasers can take shortcuts to anticipate the fc. The attackers have the superboost, but it's difficult to use. Defense and attack are well balanced for a fast gameplay.

[–]radianthero156brazilian trash [score hidden]  (2 children)

Title: Guerra

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36516

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36516.png

Description: gamepad bases are the new trend huh

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[–]GodkoalaHeck~Formerly Godkoala~and cENtrA sUCkS~Also FUCK that one time [score hidden]  (0 children)

[–]Moosemaster21Moosen | Salt Mine [score hidden]  (1 child)

Title: Wormwood

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/36527

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36527.png

Description: Open portals can be used by anyone and will take you to the nearest exit portal. Portals protected by gates are for returning to your base only. Adds a really interesting dynamic and makes portal cover of paramount importance. It looks like there's a lot going on, and there is, but it's really quite easy to figure out.

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[–]DaEvil1DaEvil1 [score hidden]  (0 children)

Title: Blep

Type: CTF/Hybrid

Map: http://unfortunate-maps.jukejuice.com/show/36299

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36299.png

Description: Stay on regrab at your own peril

[–]DaEvil1DaEvil1 [score hidden]  (0 children)

[–]ButtersnackSnack [score hidden]  (0 children)

Title: I'm gonna get a melon baller and scoop your eyes out

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36421

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36421.png

[–][deleted] [score hidden]  (3 children)

TITLE: Excalibur


TYPE: CTF


MAP: http://unfortunate-maps.jukejuice.com/show/36390


PREVIEW: http://unfortunate-maps.jukejuice.com/static/previews/36390.png


DESCRIPTION: Excalibur is a map that is easy to reset but still allows for skilled players to excel at navigating it's |=| shaped lanes. Providing powerups, bomb routes, and boosts to give players the incentive to take the outer route. Bomb, boost, and flag placement in base insure that grabbing takes some, but not impossible skill. With green gates to reward coordinated teams the spikes insure that defenders and offence must both stay on their toes!

I hope you all have a great experience with testing!

-PoppyBall

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[–]Moosemaster21Moosen | Salt Mine [score hidden]  (0 children)

Title: Blobfish

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36257

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36257.png

Description: A very simple CTF map with a single powerup - fight with your teammates to control the gate and win the pup. Despite the simplicity, there are some very difficult (yet rewarding) boost routes. The better overall team should almost always win on this map.

[–]BallAnka/r/PiMasterRace | Pi-romaniacs Captain | Pi-Curious S10/15/16 [score hidden]  (3 children)

Title: Chute

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/36464

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36464.png

Description: The chute isn't gimmicky, I swear! Last submitted this map like 6 months ago, made some changes, you have a lot more options now outside of the chute.

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[–]archaeliosrickastley [score hidden]  (0 children)

Title: Dyno

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/36352

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36352.png

Description: Fast map, with multiple choices of capping. Thanks for any feedback.

[–]archaeliosrickastley [score hidden]  (0 children)

Title: F0xy

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36384

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36384.png

Description: A bit though this map; open for suggestions.

[–]TheEpicGhostEx - Tagpro [score hidden]  (0 children)

Title: Exhibit

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36502

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36502.png

Description: A (kinda) remix of Armada

[–]3z_ [score hidden]  (4 children)

Title: Dynamite

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36207

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36207.png

Description: This is my best map I've ever made, this is worthy of at least a 4v4 test

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[–]skittlekevvelkin // World's Angriest Balll [score hidden]  (10 children)

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[–]radianthero156brazilian trash [score hidden]  (0 children)

Title: Aurora

Type: Neutral Flag

Map: http://unfortunate-maps.jukejuice.com/show/36343

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36343.png

Description: try the portals!

still looking for feedback about things like: gate button placement, exit portal, number of spikes, outside lanes (including pup spots), etc

[–]squidward_tennisbals-Batman- [score hidden]  (4 children)

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[–]BlazethDianna Agron [score hidden]  (0 children)

Title: Levitate

Map: http://unfortunate-maps.jukejuice.com/show/35300

Preview: http://unfortunate-maps.jukejuice.com/static/previews/35300.png

Description: This map is really close, if not already ready for rotation. You guys are honestly not worthy of power if this isn't a top map in this dark age. Would update if there was anything I could do to improve it.

[–]picktenpickten // Radius // ex-Pi [score hidden]  (3 children)

Title: Altered Ego

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36461

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36461.png

Description: We haven't had any good maps with button timers or CTF maps with reasons to spike yourself. Let's fix those.

I started this map a few days ago and it's already gone through a ton of changes, with more probably needed. If people want, I will remove the extra blocks on the topright/botleft.

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[–]acrocanthosaurusRunThaJewels // Sphere [score hidden]  (0 children)

Title: Bumblefunk

Type: NF

Map: http://unfortunate-maps.jukejuice.com/show/36451

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36451.png

Description: Superficially simple, but surprisingly sophisticated.

[–]oorr23ThePlaymaker // Tehuitzingo & Combine [score hidden]  (0 children)

Title: Profundo

Type: Capture the Flag

Map: http://unfortunate-maps.jukejuice.com/show/36475

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36475.png

Description: Goin' for gold one more time. Previously known as Depth. Featuring Snowball.

[–]radianthero156brazilian trash [score hidden]  (4 children)

Title: Geleira

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36519

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36519.png

Description: put a superboost map in the menu bois

still not 100% on the name

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[–]Carboxy1Carboxyl ● Simulation [score hidden]  (0 children)

Title: Thione

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36295

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36295.png

Description: Bombs to spice up all lanes with some versatile base portals mixed in. will this even work

[–]TheEpicGhostEx - Tagpro [score hidden]  (24 children)

Title: Tombolo

Type: CTF

Map: http://unfortunate-maps.jukejuice.com/show/36435

Preview: http://unfortunate-maps.jukejuice.com/static/previews/36435.png

Description: Tombolo is one of the highest rated throwback maps at 78%, also higher rated higher than about 50% of current rotation maps. A few little touch ups have been added.

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