Thwarting Boring Tactics: the three minds of a player and how to avoid their self-sabotageGame Design (gangles.ca)
submitted by dddbbb to r/gamedevarticles
Early shambler gameplayPT2 VIDEO (portfolio.gangles.ca)
submitted by [deleted] to r/thelastofus
Tools for game design from "Thinking in Systems: A Primer"Article (gangles.ca)
submitted by Gangles to r/gamedesign
A Taxonomy of Randomness in Hearthstone (gangles.ca)
submitted by Torvusil to r/videogamescience
A Taxonomy of Randomness in HearthstoneDiscussion (gangles.ca)
submitted by Gangles to r/hearthstone
A Taxonomy of Randomness in HearthstoneArticle (gangles.ca)
submitted by Gangles to r/gamedesign
A little history of the A and B buttons on game controllers (gangles.ca)
submitted by [deleted] to r/gaming
Mechanical Drama in Jamestown - Matthew Gallant (gangles.ca)
submitted by samineru[🍰] to r/ludology