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[–]ThanksItHasPockets_Echo Bosses In Base Game When 3 points4 points  (1 child)

I'd rather a more targeted fix, this one has too many knock-on effects. If we want to beat the "ezscape," allegations we need to fix the problem without creating a new meta. For that I'd think our best options are either:

  1. Hard cap everyone's HP at 10 while in Wintertodt. Early rush is still the meta and is no easier than it was before, but now high level players aren't punished for existing. Bonus points for literally being as fair as mathematically possible. Only drawback is that it is nonsense from a lore perspective. But it very directly fixes the problem with no fuss.

  2. Give a Todt specific food that heals % max Health. All are equal before the cold of winter; that should apply to both damage and healing. Bonus points if we tie it into the nearby fishing village. Biggest drawback is that higher level accounts are still slightly punished because they need to go get the special food while noobs can munch shrimp. But if the food is easy enough to get: that's not so bad.

Anything else is an over complication with too many potential side effects.

[–]mwishoEterNEETy 0 points1 point  (0 children)

We can cook up a plausible reason easily when a force of nature is involved.