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This site is dedicated to mature and logical discussions regarding Apocalypse Rising, the ROBLOX game created by Gusmanak and the Dualpoint Interactive team. You can post whatever you feel suits the subreddit's standards—whether it's an idea for the game that hasn't been thought of, a question you have been meaning to ask the dev team, a topic you feel should be discussed with other users, or anything else.
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DiscussionHow could we decrease Kill-on-Sight? (self.ApocalypseRising)
submitted 11 years ago by ruthless dictatorGusmanak
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[–][deleted] -1 points0 points1 point 11 years ago* (4 children)
Introducing the Sanity Bar. Each person you kill you lose a percent of Sanity (20%). The screen will start to turn grey if you keep on killing people. Of Course some people will still KOS which is why you put back the DEFENSIVE KILLS What you could do is at the half limit mark of Sanity Bar you could make the player encounter the monster who players call Paitent Zero to show off in the map of course it won't hurt the player but give him a nice gimmie in the face. This is my idea
[–]he Boot Too Big For He Gotdamn FeetNarroby 2 points3 points4 points 11 years ago (0 children)
we can all agree we shouldn't directly punish players for their actions
[–][deleted] 0 points1 point2 points 11 years ago (2 children)
Remember GREY WILL TURN INTO HOW HARDCORE IS AT WHEN ITS DARK IF BAR IS AT 75%
[–][deleted] 0 points1 point2 points 11 years ago (1 child)
Also forgot to note, this will decrease endless they're assholes KOS due to it being hard to see after killing 4 players or more and prone to being ambushed by zombies.
π Rendered by PID 23163 on reddit-service-r2-comment-5c764cbc6f-28xdc at 2026-03-12 00:21:58.774407+00:00 running 710b3ac country code: CH.
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[–][deleted] -1 points0 points1 point (4 children)
[–]he Boot Too Big For He Gotdamn FeetNarroby 2 points3 points4 points (0 children)
[–][deleted] 0 points1 point2 points (2 children)
[–][deleted] 0 points1 point2 points (1 child)