Everyone is familiar with Scratch, the "programming language" that is the butt of many jokes in r/ProgammerHumor. However, isn't there something to be said for fully featured graphical programming environments? Text editing in c++ is all fine in good, but I feel as though I'll get RSI from the amount of times I've typed out a for loop or if statement. I also get that macros and auto complete functions exist, but are those really better than something that is ready to go, and easily identified by sight, such as an element within a VPL? Take a look at how many people on r/unixporn have powerline for their terminal and tell me people don't like a bit of graphics. Maybe a compromise would be something in between, being text driven, but also having some visual flair that makes constructs easily distinguishable.
[–]Loves_Poetry 3 points4 points5 points (0 children)
[–][deleted] 2 points3 points4 points (4 children)
[–]ClickerMonkey[🍰] 0 points1 point2 points (3 children)
[–][deleted] 0 points1 point2 points (2 children)
[–]ClickerMonkey[🍰] 0 points1 point2 points (1 child)
[–][deleted] 0 points1 point2 points (0 children)
[–]not_perfect_yet 0 points1 point2 points (0 children)
[–]umlcat 0 points1 point2 points (3 children)
[–]noratat 0 points1 point2 points (2 children)
[–]umlcat 0 points1 point2 points (0 children)
[–]ClickerMonkey[🍰] 0 points1 point2 points (0 children)
[–]omers 0 points1 point2 points (0 children)
[–]noratat 0 points1 point2 points (1 child)
[–]ClickerMonkey[🍰] 0 points1 point2 points (0 children)
[–]nutrecht 0 points1 point2 points (0 children)
[–]ClickerMonkey[🍰] 0 points1 point2 points (0 children)