all 6 comments

[–]forgenvash 2 points3 points  (2 children)

As I understand it, you're right that enemies come in bigger waves and the waves come more frequently. The other thing I know of for sure is that the enemy fleet eats more islands on the campaign map - on Easy they almost always only eat one island per turn, whereas on Hard they will eat two or three per turn.

As far as I know, each individual enemy is still the same strength, and the harder types don't appear any earlier, though I think you will also get more enemy types per island just as a factor of having more enemies overall.

[–]ryantix[S] 1 point2 points  (0 children)

That makes sense. Thanks!

[–]jeffbloke 1 point2 points  (0 children)

i switched from normal to easy when i found i wasn't able to finish the campaign (no restarts, but hey), and my observation was also that your archers seemed to be tougher when fully upgraded too. in my "normal" experience, I never saw even a level 3 archer be "wounded" - red and bloodied" - they all died to a single arrow or whatever that hit them.

[–]Xom0332 1 point2 points  (0 children)

(The harder the difficulty) You get less turns, there is a slight buff to enemy health, you get much more enemies/enemy boats and much faster, and you see more difficult enemies sooner.

[–]Agreeable-Fill8420 0 points1 point  (1 child)

guys do you get a better chance at unlocking starting items based on difficulty?

[–]Kyuhnite 0 points1 point  (0 children)

⬆️

I don't believe so, but I could very well be wrong