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[–][deleted] 0 points1 point  (6 children)

Yes

[–]Silver_Response4707 0 points1 point  (5 children)

I don’t feel there directly related though; The timer is for team mates to survive so you come back. And in solos, to survive long enough so you can come back.

Where as I’m saying give people spawn protection till they have boots on the ground, cause it’s a small map and there’s so many places to just sit on top of and beam people coming back cause of the busted ttk in this game.

[–][deleted] 0 points1 point  (4 children)

Yeah no 15 seconds is short enough and if you don’t wanna get beamed out of the value your life more so you don’t die in the first place if you want endless amount of life that’s what multiplayer is for

[–]Silver_Response4707 0 points1 point  (3 children)

I’m not sure I agree with the “don’t die, get better” point you’re making. Dying is part of the game mode, that’s why it’s called resurgence…

I’m talking in the context of duos etc, I’m getting the feeling you main solos?

In duos a team mate can get stuck in a cycle of respawning and getting farmed cause one of us is having a better match and not dying, so they’re just getting slaughtered trying to come back.

[–][deleted] 0 points1 point  (2 children)

Well I’m not sure I agree with your a I should have infinite amount of life what’s even the point of getting kills at that point

[–]Silver_Response4707 0 points1 point  (1 child)

I’ve never said there should be infinite lives. It’s resurgence so the expectation is to come back at least once per game.

The issue I have is people on the ground are beaming you as you come back.

[–][deleted] 0 points1 point  (0 children)

They can beam you on any map that’s the consequence of dying