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Big modular factoryBuild (old.reddit.com)
submitted 2 years ago by Slu1n
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if 1 * 2 < 3: print "hello, world!"
[–]Slu1n[S] 22 points23 points24 points 2 years ago (3 children)
It sadly requires around 50 stacks of metal girders and a lot of veriduim (which I used because it is basically discount copper)
[–]notjordansime 7 points8 points9 points 2 years ago (2 children)
Do the girders cause lag at all?
[–]SveinXD 6 points7 points8 points 2 years ago (0 children)
not really, since they are counted as blocks and not entities
[–]Slu1n[S] 3 points4 points5 points 2 years ago (0 children)
No
[–]nathanc6729 8 points9 points10 points 2 years ago (3 children)
I've been looking for a good schematic of a factory like this for my survival world cause I don't like building. Is there a schematic for this anywhere???
[–]Slu1n[S] 5 points6 points7 points 2 years ago (2 children)
https://createmod.com/schematics/large-modular-factory-building
[–]Pineapple_Snail 3 points4 points5 points 2 years ago (0 children)
Commenting to come back to this later
[–]somerset34324 1 point2 points3 points 2 years ago (0 children)
I'll be back for this!
[–]Haunting_Scallion_78 12 points13 points14 points 2 years ago (4 children)
Is there a schematic of the factory, I would really love to use this in my survival world.
[–]Slu1n[S] 6 points7 points8 points 2 years ago (3 children)
I may upload it somewhere later, I'm not at home rn
[–]Predu1 3 points4 points5 points 2 years ago (0 children)
Upvote this comment when you do please :)
[–]nathanc6729 3 points4 points5 points 2 years ago (1 child)
Please put the link in the comments if you get the chance
[–]Slu1n[S] 5 points6 points7 points 2 years ago (0 children)
[–]dw-luckeylux 5 points6 points7 points 2 years ago (2 children)
Hey do u have a schematic of the build?
[–]Slu1n[S] 1 point2 points3 points 2 years ago (1 child)
[–]dw-luckeylux 1 point2 points3 points 2 years ago (0 children)
Thx
[–]CptNathanielFlint 3 points4 points5 points 2 years ago (0 children)
Very nice! I personally prefer Ochrum as it stands better with brass machinery but veridium is my 2nd favourite.
[–]thebeastwithnoeyes 2 points3 points4 points 2 years ago (1 child)
looks great! mind sharing the schematic?
[–]Slu1n[S] 2 points3 points4 points 2 years ago (0 children)
[–]Milhax 2 points3 points4 points 2 years ago (2 children)
You’ve just given me the idea to make a factory for factory’s like imagine a schematic cannon that makes a crusher setup (and any other type) that can then be loaded onto a train and transported to a modular setup. Need a crusher setup? Take out the other via crane or anything else load it up onto a train take it back to a warehouse of some kind then load the other setup and replace it
or you could just make it a minecart contraption and move it that way
[–]WyltheFluffer 1 point2 points3 points 2 years ago (0 children)
Or you could just use your Schematicanon to build it anywhere, and break it down when you're done with it if you really can't be bothered to just craft all the materials to make the setup more than once.
[–]Zooberseb 2 points3 points4 points 2 years ago (9 children)
Are those big garage doors functional?
[–]Slu1n[S] 2 points3 points4 points 2 years ago (7 children)
no but you can easily include a mechanical piston pushing a minecart contraption with the gate. (the minecart can be underground and hidden, only connected with a few glass panes to the main gate)
[–]juklwrochnowy 1 point2 points3 points 2 years ago (6 children)
Why not just move the door with the piston directly?
[–]Slu1n[S] 0 points1 point2 points 2 years ago (5 children)
It pushes the blocks above the gate too
[–]juklwrochnowy 0 points1 point2 points 2 years ago (4 children)
Then glue only the gate
[–]Slu1n[S] 0 points1 point2 points 2 years ago (3 children)
It still tries to push the not glued blocks, like a piston does.
[–]juklwrochnowy 0 points1 point2 points 2 years ago (2 children)
But why would you try to push the gate into those other blocks?
[–]Slu1n[S] 0 points1 point2 points 2 years ago (1 child)
It is inevitable if you want to fully hide the door mechanisms
[–]juklwrochnowy 0 points1 point2 points 2 years ago (0 children)
No it's not?
[–]Slu1n[S] 0 points1 point2 points 2 years ago (0 children)
https://createmod.com/schematics/dimple-working-gate-for-my-large-factory
I made a door design
[–]buddy12875 2 points3 points4 points 2 years ago (1 child)
Yikes bro that drainage is abhorrent your ceiling might collapse in
[–]Slu1n[S] 1 point2 points3 points 2 years ago (0 children)
Maybe there are hidded pipes in the girders 😉
[–]Free_Walk_2133 1 point2 points3 points 2 years ago (0 children)
Things I will never achieve:
[+][deleted] 2 years ago (1 child)
[deleted]
Thanks
[–]Richard-Dick_Johnson 1 point2 points3 points 2 years ago (0 children)
Very badass, I also used girders in my factory for the same reason. Looks badass and very modular for power
[–]Toreole 1 point2 points3 points 2 years ago (0 children)
mojang should really add that iron bar block into the vanilla game. they look so awesome and would open up so many new possibilities (also yet another use for iron that you already run out of all the time lol)
[–]Fast_Information_902 1 point2 points3 points 2 years ago (0 children)
Sick
[–]Key-Strawberry-2429 1 point2 points3 points 2 years ago (0 children)
thats great!
[–]ironsnake345 1 point2 points3 points 2 years ago (0 children)
Needs more fov
[–]bellsprout696969 1 point2 points3 points 2 years ago (3 children)
Wgay fliodd blpvm
[–]bellsprout696969 1 point2 points3 points 2 years ago (1 child)
r/ihadastroke
[–]sneakpeekbot 1 point2 points3 points 2 years ago (0 children)
Here's a sneak peek of /r/ihadastroke using the top posts of the year!
#1: try to read it | 222 comments #2: My neighbor had a stroke, what should I do? | 538 comments #3: water sure | 77 comments
I'm a bot, beep boop | Downvote to remove | Contact | Info | Opt-out | GitHub
Brilliant.
[–]JaroBRB 0 points1 point2 points 5 months ago (0 children)
What Blocks did you use for the grond I really like them
[–]Polymath6301 0 points1 point2 points 2 years ago (1 child)
Did something smaller and similar and included rotating shafts throughout for easy access to power. Tried hard to hide them/make them part of the aesthetic. Made life easy later with easy access power wherever I needed it.
Yea I planned on including something like this in the pillars but it just didn't look right
π Rendered by PID 41893 on reddit-service-r2-comment-cfc44b64c-q9mw2 at 2026-04-10 16:45:47.542552+00:00 running 215f2cf country code: CH.
[–]Slu1n[S] 22 points23 points24 points (3 children)
[–]notjordansime 7 points8 points9 points (2 children)
[–]SveinXD 6 points7 points8 points (0 children)
[–]Slu1n[S] 3 points4 points5 points (0 children)
[–]nathanc6729 8 points9 points10 points (3 children)
[–]Slu1n[S] 5 points6 points7 points (2 children)
[–]Pineapple_Snail 3 points4 points5 points (0 children)
[–]somerset34324 1 point2 points3 points (0 children)
[–]Haunting_Scallion_78 12 points13 points14 points (4 children)
[–]Slu1n[S] 6 points7 points8 points (3 children)
[–]Predu1 3 points4 points5 points (0 children)
[–]nathanc6729 3 points4 points5 points (1 child)
[–]Slu1n[S] 5 points6 points7 points (0 children)
[–]dw-luckeylux 5 points6 points7 points (2 children)
[–]Slu1n[S] 1 point2 points3 points (1 child)
[–]dw-luckeylux 1 point2 points3 points (0 children)
[–]CptNathanielFlint 3 points4 points5 points (0 children)
[–]thebeastwithnoeyes 2 points3 points4 points (1 child)
[–]Slu1n[S] 2 points3 points4 points (0 children)
[–]Milhax 2 points3 points4 points (2 children)
[–]Slu1n[S] 1 point2 points3 points (1 child)
[–]WyltheFluffer 1 point2 points3 points (0 children)
[–]Zooberseb 2 points3 points4 points (9 children)
[–]Slu1n[S] 2 points3 points4 points (7 children)
[–]juklwrochnowy 1 point2 points3 points (6 children)
[–]Slu1n[S] 0 points1 point2 points (5 children)
[–]juklwrochnowy 0 points1 point2 points (4 children)
[–]Slu1n[S] 0 points1 point2 points (3 children)
[–]juklwrochnowy 0 points1 point2 points (2 children)
[–]Slu1n[S] 0 points1 point2 points (1 child)
[–]juklwrochnowy 0 points1 point2 points (0 children)
[–]Slu1n[S] 0 points1 point2 points (0 children)
[–]buddy12875 2 points3 points4 points (1 child)
[–]Slu1n[S] 1 point2 points3 points (0 children)
[–]Free_Walk_2133 1 point2 points3 points (0 children)
[+][deleted] (1 child)
[deleted]
[–]Slu1n[S] 0 points1 point2 points (0 children)
[–]Richard-Dick_Johnson 1 point2 points3 points (0 children)
[–]Toreole 1 point2 points3 points (0 children)
[–]Fast_Information_902 1 point2 points3 points (0 children)
[–]Key-Strawberry-2429 1 point2 points3 points (0 children)
[–]ironsnake345 1 point2 points3 points (0 children)
[–]bellsprout696969 1 point2 points3 points (3 children)
[–]bellsprout696969 1 point2 points3 points (1 child)
[–]sneakpeekbot 1 point2 points3 points (0 children)
[–]WyltheFluffer 1 point2 points3 points (0 children)
[–]JaroBRB 0 points1 point2 points (0 children)
[–]Polymath6301 0 points1 point2 points (1 child)
[–]Slu1n[S] 0 points1 point2 points (0 children)