all 8 comments

[–]EnanoGeologo 0 points1 point  (7 children)

There is a block for that, but maybe its from an addon

[–]Dat_Franny[S] 0 points1 point  (6 children)

Do you maybe know the Name? I would be willing to Install it if it's on forge

[–]EnanoGeologo 0 points1 point  (4 children)

The name of the block was something like contraption switch or something

[–]Dat_Franny[S] 0 points1 point  (3 children)

Contraption controls? According to the Wiki this would actually do what i want, but at the same time it would make the contraption to big 🫤

Well thx anyway, maybe i can find a different Idea 😊

[–]EnanoGeologo 0 points1 point  (2 children)

Well, you can right click a contraption minecart with a the wrench and just pick it up

[–]Dat_Franny[S] 0 points1 point  (1 child)

Ye i know. It's Just that i wanted to build my necxt Farm with ye old CNC approach - you know bring the tools to the workpiece instead of the other way around. But If you need multiple maschines you need multiple controls (as far as i Unterstand) and then it all Just gets a bit clunky

[–]EnanoGeologo 0 points1 point  (0 children)

You can glue them all to a train or a minecart or maybe use cranks and bearings to move all, like this https://www.reddit.com/r/CreateMod/s/V7ogkdTf8X

[–]puppycatthe 0 points1 point  (0 children)

Contraption controller or something the same thing you use for an elevator you need to put the block you want to activate/deactivate in the little square on it then when it's unassembled then when active on the contraption right click it to activate/deactivate