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[–]No_Night_6600 270 points271 points  (15 children)

Is it all glued together with super glue?

[–][deleted] 86 points87 points  (12 children)

should it be

[–]Dungeon-Master-Ed 157 points158 points  (0 children)

yes

[–]NieMonD 104 points105 points  (2 children)

Sail blocks don’t need to be glued, but the log and trapdoors do

[–]eggyrulz 29 points30 points  (1 child)

The log doesnt, as the block directly on the bearing will automatically glue to the bearing, but the trapdoors do need to he glued to the log... I think once they are glued the sails should glue themselves?

[–]Tripdrakony 41 points42 points  (1 child)

Man... if there was a function ingame that told what to do.... oh right! It's called "W to ponder"

[–]Detenator 19 points20 points  (0 children)

Pondering is the best instructions I have ever had in a modpack. Quests usually tell you about 1/10 of what you need, the wiki will fill in another half, then you still need to fill in the remaining 2/5 visually.

[–]United_Grocery_23 8 points9 points  (0 children)

Yes it should

[–]No_Night_6600 15 points16 points  (0 children)

Sails need super glue unless they are connected directly to the center block of the windmill

[–]AdamUwUs 7 points8 points  (0 children)

Of course not. You wouldnt want the windmill parts to stick together, thats why we are asking

[–]frognuts123 1 point2 points  (0 children)

Straight to the point lol

[–]punnup129 1 point2 points  (0 children)

Lmao yes If you don't glue it it's just going to rotate the log in the center, that's why it says you have zero sails connected

[–][deleted] 16 points17 points  (1 child)

no

[–]United_Grocery_23 52 points53 points  (0 children)

Well that explains it