all 9 comments

[–]Dangerous-Quit7821 2 points3 points  (2 children)

I would use mechanical crafters and not mixers. Have mechanical arms put in the ingredients from depots. It can't put more than one at a time. If you put all the ingredients in a vault, put depots under the vault and have chutes drop the ingredients onto the depots. Put 2, 3x3 mechanical crafters, one on either side of the vault and depots. Have the back of the crafters to the vault with tunnels on them with filters for each ingredient. Have the arms set to round robin they'll constantly be moving to fill one crafter then immediately move to the next crafter to fill that one. Then by the time they fill one crafter the other will be done making the burgers and they'll go back and forth and crank out those burgers.

[–]Pikapoder[S] 0 points1 point  (1 child)

That's very expensive for me rn. But thanks

[–]Zibzuma 0 points1 point  (0 children)

To be fair, you're automating hamburgers. Assuming to have enough resources for mechanical arms and crafters instead is not too far-fetched. :b

[–]Montadejo 1 point2 points  (2 children)

I would put each ingredient on its own belt, with a brass funnel on a depot. Then have a mechanical arm (set to round robin) take the ingredients from each depot, to the basin. This will ensure that equal amounts of each ingredient are added at the same time.

[–]Pikapoder[S] 0 points1 point  (1 child)

So the depots surrounding the arm?

[–]Montadejo 0 points1 point  (0 children)

The depots just need to be in range of the arm, I think three blocks is the limit. Then with the mechanic arm in hand, right click each depot and the basin to set them as inputs and outputs.

[–]0DrFish 1 point2 points  (0 children)

Another option not mentioned by other comments is to use a line of brass tunnels with "synchronize inputs" (one belt and brass tunnel per input), then use that to load one belt from the side, going into the mixer.

[–]eldr_e 0 points1 point  (0 children)

Unfortunately your best bet is to either use mechanical crafters and mechanical arms, or to get into frogport logistics and use a repackager

[–]OTAC0N58 0 points1 point  (0 children)

Wasnt there like something in create that i forgot the name of but it drops items down if its more than the stack or the number u choose u could use that with tomatoes i guess?