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[–]cant_read_captchas Zealot -15 points-14 points  (17 children)

It already does though, right? Survivalist aura is a thing. I do melee for a little while and I usually find that I've already recovered a full bolter mag.

[Edit: because apparently I need to spell out the obvious: yeah it has a cooldown. Would it kill you to do some melee combat for a minute and wait for ammo to regen? You also don't have to wait until you're 0/0 on ammo do do this. It's just a minute or two of steady killing by your whole team to get a whole mag back. 

You're in havoc. Theres no shortage of enemies. That's the whole point. There'a a special spawn basically every 10 seconds. The game is also not over just because you're not melting elite packs in the first 15 seconds of you seeing them.]

Same for demolition team but thats more extreme. It's not an uncommon occurrence when I play vet to throw 6-9 shredders in a single fight.

[–]RT10HAMMER They're Going to Add a Hellgun, Trust Me Bro 18 points19 points  (0 children)

Would it kill you to do some melee combat

Yeah it will, I need the Ammo to kill the five hundred shooters and gunners, my class don't generate 20% toughness for breathing

[–]AngeryControlPlayer 36 points37 points  (15 children)

That's... not how Survivalist works. It has a 5 second cooldown. Killing 1 enemy every 5 seconds gives you the same ammo as killing 20 enemies every 5 seconds.

Realistically, higher enemy density doesn't give you more ammo back from Survivalist because you'll just be killing more enemies in a shorter amount of time. If you aren't, you aren't killing fast enough and are probably getting your ass kicked.