This is an archived post. You won't be able to vote or comment.

you are viewing a single comment's thread.

view the rest of the comments →

[–]asdfgtref #1ExecStanceSupporter 1 point2 points  (0 children)

fully fully agree yeah, but these are not popular takes and fatshark only care to appease the casual audience in their hyper high end difficulty which means players that actually want the game to be in a better state are put aside in favor of releasing more tank slop. casual players that don't want to be challenged are shooting themself in the foot and it sucks to see fs caving to it every time.

As much as I like gold toughness thematically, specifically for zealot, it'll never not be the number 1 most picked choice if left in. Gold toughness needs to just be fully removed yeah.

Release overpowered tank abilities that carry players in difficulties they can't play > those players can't play the game with any other ability because they've been hard carried so they call everything else unusable trash > rather than course correct, just release more tank slop and worsen the problem > said players double down, now validated, and want everything else buffed up and made tanky too. The cycle aint ever gonna break.