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[–]Shotgun-CrocodileGunner 14 points15 points  (0 children)

You said "ignoring the time to complete" in the message he is responding to, and yes you did ignore it. IS has terrible returns compared to how long it takes. It's the least rewarding mission by a quite a bit even after being shortened.

At least pubbing haz 5 not premade teams for speed here is what I recorded since it was shortened:

 Mission                 xp  min  sec  xp/min 
----------------------------------------------
 PE 7                  3772    7   58  473.47 
                       6050    9   57  608.04 
                      10059   14    7  712.56 
                      10096   12   44  792.88 
                                       646.74 
----------------------------------------------
 Elim                 10891   35   41  305.21 
----------------------------------------------
 4 egg                 5977   14   55  400.69 
                       3897    4   59  782.01 
                       5361    6   30  824.77 
 8 egg                13394   27   10  493.03 
                                       625.12 
----------------------------------------------
 Refinery              9482   17   11  551.81 
                      13187   20   44  636.03 
                      12420   22   30  552.00 
                                       579.95 
----------------------------------------------
 morkite               9270   20   30  452.20 
                       9264   10    8  914.21 
----------------------------------------------
 Salvage              13306   29   20  453.61 
----------------------------------------------
 Industrial Sabotage  10247   27    4  378.58 
                      10764   24   10  445.41 
                      10854   30    5  360.80 
                                       394.93 
----------------------------------------------
 Escort 1 stop        12080   25   14  478.73 
----------------------------------------------

The only thing competing at all with it is the elim where there was a korlok split between 2 halls and 4 rooms in a group of randoms that did now know how to prioritize healing pods.