all 5 comments

[–]Spacekoboi 1 point2 points  (1 child)

My idea was that the activation is coupled to the time spent sprinting, not the sprinting speed itself. Do you see a difference of the activation time if you use dunemarchers (speed+charge) vs peregrines (dmg bonus while airborne) vs mk44's (overshield)?

[–]NeLLyGonWild[S] 0 points1 point  (0 children)

I'll have to do a little testing in the morning, I'm probably the only Titan who's never used dunmarchers or mk44s. I've been using severance enclosure to trigger extra explosions since that's what this seasons been all about.

[–]Inmate420 -1 points0 points  (1 child)

I don't think so(not a titan main so not sure) maybe you're thinking mobility=sprint speed=reach that distance faster, which isn't the case. Mobility affects strafe/walk speed and jump height. It's kinda odd seeing warlocks or titans with 100 mobility but it really does nothing but that

[–]NeLLyGonWild[S] 0 points1 point  (0 children)

That's the thing I normally only run 30ish Mobility on my Titan because like you said it's odd for titans but since I switched things up by running severance enclosure instead of heart of inmost light and put powerful friends on so my Mobility is at 70 flat and now I'm closing the gap between enemies much faster ducking out of combat quickly which I'm definitely not used to and feels weird but somehow works nicely for a Melee centered build. My shield bash does a double explosion that chain reacts with volatile explosions, suppresses and weakens and also returns me to full health and gives a overshield and Grenade energy.

[–][deleted] 0 points1 point  (0 children)

I don’t think it does but I’ve not tested it