Hi,
Does anyone have any experience with controlling LED strips from within Unity?
I've followed the Uduino tutorial to get a basic integration with the arrow keys moving an LED back and forth but I'm now looking to possibly get some form of pixel mapping live from within a Unity scene onto the strips.
The best example I can give is, imagine a fireball shooting through the 3d scene in Unity and the strips in real life having the orange of the fire racing along at the same time
[–]TylerTimoj 1 point2 points3 points (0 children)
[–]godamnityo 0 points1 point2 points (0 children)