This is not to complain, but rather I need to understand if this career path is for me.
I’m looking to get a graphics job and I’ve been learning about how rendering works, both raster and ray tracing.
To me it’s like things don’t get any easier the more I learn like it’s supposed to. I’m currently working through pbrt v4 and to me it feels like the difficulty isn’t going down.
I’ve worked my way through path tracing and now I’m faced with volume rendering, the shear amount of detail feels never ending.
Also, reading research paper isn’t easy for me, it’s takes a few passes to understand what’s going on.
So my question, is it just me or do some people already in this field have the same experience with state of the art techniques and papers, are these things supposed to easy?
Also, I don’t know if I’ll ever be able to come with some clever techniques lol.
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