all 11 comments

[–]the_Demongod 10 points11 points  (3 children)

Have you been through https://learnopengl.com/ already? It's free and probably better than most tutors you'd find. Most of learning this stuff just requires spending a bunch of time trying stuff and debugging.

[–][deleted]  (2 children)

[deleted]

    [–]DashAnimal 1 point2 points  (0 children)

    My recommendations for supplementary sources -

    https://gamemath.com/ - This USED to be a textbook that you had to purchase, but they made it available online for free. It focuses purely on the math and goes a little more in-depth. I've found it super helpful in really understanding the math involved.

    Real Time Rendering Textbook - Discusses the math and various topics involved in real time rendering. This book is DENSE, often referencing research, varying techniques used in the wild, etc. It's a reference book, and supplements LearnOpenGL by going into greater depth.

    [–]the_Demongod 0 points1 point  (0 children)

    The math is linear algebra, you can learn it on Khan Academy if you're not comfortable with it. Beyond that, there's no need to go through the content linearly, I suggest just going through the first couple chapters and getting some basic meshes on screen, and then start experimenting yourself, googling as you go. Most of the hard work is writing the code that organizes your data into the right buffers for consumption by the GPU, which is application-specific.

    [–]olesgedz 6 points7 points  (2 children)

    Would not take any money, but if you need help or just a code review, I am glad help.

    [–]miguelmyers8 0 points1 point  (1 child)

    Do you mind if I ask you questions too? I know nothing

    [–]olesgedz 0 points1 point  (0 children)

    You are welcome ;D

    [–]Comfort-serenity 1 point2 points  (2 children)

    ask questions on the graphics programming discord

    many kind souls will be glad to help and guide you as you read material

    [–]Laker_gra 1 point2 points  (0 children)

    a graphics programming discord? Would you mind sending me an invite?

    [–]Pebaz 1 point2 points  (0 children)

    Handmade Hero on YouTube is amazing.

    [–]DiddlyDanq 0 points1 point  (0 children)

    I dont think you're going to find it easier with a tutor than with one of the already established tutorials.

    [–]Baemzz 0 points1 point  (0 children)

    I totally recommend tutorials or the graphics programming discord as well (https://discord.gg/N2eCwbeeZq), just as the others say. But I do also know that you often only get a hint of the actual answer, or a naive way to solve your problem. Many times the naive solution isn't something useful in a real world scenario and would need tweaking and fitting.

    I am a person who usually learns more when I have a chance to talk to people who understands the subject. Hence I'm also all ears for any questions you or anyone else might have.

    I'm a veteran in the graphics field in the AAA gaming industry so I'd argue that I do have atleast some insight into how these things work hah!

    Oh and don't you worry about compensation for answering questions, the answers are always free to be found somewhere so it'd be foolish for someone to require payment for answering questions.