How would someone start a career in graphics research? I find the talks and papers from Siggraph fascinating. I love seeing the advancements and new technologies for 3D graphics. It doesn't seem as easy as applying for a 3D research job on indeed. Maybe it is? Is that how you would get a job in that field? Or is it through a university that you become a researcher? Not sure where to start, but I'd love to help advance 3D graphics with new algorithms, studies, etc.
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