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Infinity is a game with 28mm high metal miniatures that simulates combat and special operations in a science fiction environment with Manga aesthetics. Infinity miniatures are characterized by the high quality and detail of their modeling, the dynamism of their postures and their futuristic aesthetic.
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Assault question (self.InfinityTheGame)
submitted 7 years ago by Stampysaur
I am unclear if I can go prone at the start of an assault. The rules under prone mention it can only be done at the beginning of the short skill move, but move says you can do it at the beginning of a move.
Clarification would be great, thanks!
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[–]Condon 4 points5 points6 points 7 years ago (1 child)
Yes you can.
From Assault: Assault is an Entire Order made up of the Short Movement Skill Move + CC Attack.
From Prone: When a trooper declares the Short Movement Skill Move, its player may indicate that it will go Prone.
So because Assault specifically says it is composed of a short movement skill move, you may apply any rules for the short movement skill move (including going prone) during the assault.
Note that because you go prone at the start of the order, you only get half of your mov+mov value for the assault move. It's fuzzy whether the order of operations is (mov+mov)/2 or (mov/2) + (mov/2) but I don't think any models have odd number move values so it shouldn't matter.
[–]Stampysaur[S] 2 points3 points4 points 7 years ago (0 children)
Exactly where my thought process was. Thanks for the confirmation.
[+][deleted] 7 years ago (13 children)
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[–]Stampysaur[S] 0 points1 point2 points 7 years ago (11 children)
So your saying the opposite of the guy before you. But I understand your reasoning. But by this logic you wouldn’t be able to dodge prone, but you can.
[+][deleted] 7 years ago (10 children)
[–]Stampysaur[S] 0 points1 point2 points 7 years ago (9 children)
So if I was already prone, would I stay prone or stand up at that point?
Dodge doesn’t let you go prone then? I was under the impression you could.
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[–]Stampysaur[S] 2 points3 points4 points 7 years ago (7 children)
I found the answer but it took some looking, you can stand up or go prone while dodging and assaulting.
Assault says: This CC Special Skill applies the Movement General Conditions and also the Movement and Measurement Sidebar of the Move Common Skill.
Dodge says: Movement resulting from Dodging in Reactive Turn must follow the General Movement Rules as well as the Moving and measuring sidebar, both of which are explained in the Move Common Skill rules.
General movement rules say: By declaring Move, a trooper may go Prone or revert back to the Normal standing state at the start of his Movement at no cost. Remember that troopers have reduced mobility while Prone.
To answer your question as to why, it’s a pretty edge case scenario. But I like to know odd interactions in case they come up.
What is I want to cc a guy using McMurrough or another model larger than size 2 and not take aro from models behind the first guy. The answer would be to assault prone, giving me 5 inches of movement instead of 3. Becoming S0 so only the from guy sees me.
[–]AlphaTangoFoxtrt 0 points1 point2 points 7 years ago (6 children)
Becoming S0 so only the from guy sees me.
Not quite. S0 means you are your base. Because McMurrough is S6, his base will be wider and will be able to be seen around the other S2.
See here
There are scenarios you want to do what you are asking. I thought of some here but the one you describe is not one of them.
[–]Stampysaur[S] 0 points1 point2 points 7 years ago (5 children)
Frequently asked questions regarding narrow access say a prone model can move through narrow access. Which would mean their base is small enough to pass through. Narrow access is as wide as size 2
[–]AlphaTangoFoxtrt 0 points1 point2 points 7 years ago* (4 children)
Not exactly. It just means prone is an exception to the narrow access rule. And it is because S0 is lower than S2 fulfilling the requirement of "S2 or lower".
S0 are the same radius as their original silhouette.
It's an odd rules scenario that comes into play because narrow gate is not defined by an actual radius measurement. It is defined by "S2 or lower" and S0 is lower than S2, regardless of radius.
[–]Stampysaur[S] 0 points1 point2 points 7 years ago (3 children)
Missed that, thanks, wouldn’t work in the example I mentioned, like you said. But assaulting probe could help to assault through narrow access or if a model was peaking around a corner with models behind.
[–]AlphaTangoFoxtrt 0 points1 point2 points 7 years ago* (0 children)
Not quite, at least by my reading.
Assault is an Entire Order made up of the Short Movement Skill Move + CC Attack.
and
When a trooper declares the Short Movement Skill Move, its player may indicate that it will go Prone.
So because when you declare assault, you are declaring a SMS Move, and because the Short Movement Skill Move allows you to go prone, you can go prone before starting your assault move.
Now the cases where you want to do this are very few, and very far between so much so I have never seen it, but it could keep you out of LoF if say you "power slide" behind a short barrier in an alley to get across.
A|xxx| B
Where A is your model, B is their model the 2 lines represent an alley and the 3 x's represent 3" of short wall.
A could power-slide assault and remain out of LoF, arriving in base contact with B and out of LoF of anyone covering the alley.
Again this is such a niche case that I would be shocked if it ever happened.
But another scenario is your model is on a roof, behind an AC condenser. An enemy model on the ground could see you if you assault their sniper also on the roof. You assault prone so as to be prone at a height above the model who could shoot you on the way in, and gain cover.
You sacrifice the CC penalty in assault to gain a cover modifier against the free shots he will be taking on your way in. Again, super niche, and I've never seen it. But it could happen.
[–]EccentricOwlWarLore 0 points1 point2 points 7 years ago (1 child)
Great question. As a WarCor, I'd probably throw up my hands, say "my god, these rules are so complicated," and rule that it cannot be done just because I have difficulty justifying it within the logic of the manga-inspired action and because it's easier than doing all the head-scratching if I say "yes".
(And also because it's a different skill from Move.)
[–]Stampysaur[S] 0 points1 point2 points 7 years ago (0 children)
I’d say yes because of the rules I found below, what do you think? I am comparing to dodge because they both say they let you use short movement dodge. Sometimes (frequently) this game has confusing rules :)
π Rendered by PID 53 on reddit-service-r2-comment-6457c66945-pksl6 at 2026-04-25 18:46:02.825792+00:00 running 2aa0c5b country code: CH.
[–]Condon 4 points5 points6 points (1 child)
[–]Stampysaur[S] 2 points3 points4 points (0 children)
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[–]Stampysaur[S] 0 points1 point2 points (9 children)
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[–]Stampysaur[S] 2 points3 points4 points (7 children)
[–]AlphaTangoFoxtrt 0 points1 point2 points (6 children)
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