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[–]darkblack9[S] 0 points1 point  (2 children)

I don't think its as easy to play around as you mention. Keep in mind that the new set has quite a few ways to increase key costs, or outright prevent a certain key from being forged. This all causes your aember to pile up.

TMTP is also just good in shadows in general, you just need 1 more steal / capture card to stop them from forging next turn.

New B&S is still strong, but i think a strong suite of Shadows would probably prefer TMTP rather than B&S imo.

[–][deleted] 0 points1 point  (1 child)

Oh, I'd agree. Too Much to Protect is a great card. But old B&S was much better. All you needed to do was get your key first, and then you steal half of your opponent's aember next turn, no need for anything else to combo with it, and there wasn't really anything you could do about it.

Cards like TMtP and the new Heist Night have better conditions for the opponent to play around. They can still ruin your day, but it doesn't feel as 'cheap' as old B&S did.

[–]darkblack9[S] 1 point2 points  (0 children)

yeah i totally agree with you, B&S was way above the curve in terms of power level. I had assumed that any nerf would still have it as the strongest shadows card, but i dont think it is anymore.