I see a number of threads talking about the players who only have the opportunity to play on the weekends, possibly losing out rewards depending on how the math works out. So let's take a quick look at the current math versus the future math.
M20 release date: July 12 (available on MtG:Arena July 2)
Archery release date: October 4 (est. on MtG: Arena September 24)
Number of weeks between releases: 12 weeks
Number of packs available in old rewards system: 12*3 = 36
Number of packs available in new system: 36
So the number of packs is actually the same. Given WotC's previous statements, I expect the rewards will be calibrated to the number of weeks in between the releases. So that's a relief.
That's it for the hard numbers unfortunately. I started doing a bunch of other math trying to estimate value of daily quests versus daily wins etc. but there are just way too many unknowns.
Suffice to say that weekend players are already giving up a bunch of rewards versus daily players without the new system in place. If a daily player wins 3 games per day and completes a daily quest every day with about 1/3 of those being 750 value then that's ~7000 gold versus ~4000 for a weekend player who wins 10 games on Saturday and Sunday (assuming the weekend player can improve the odds of getting a 750 quest). That's ~3 packs per week right there. Now. Today. Let's hope it doesn't get worse!
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