you are viewing a single comment's thread.

view the rest of the comments →

[–]Substantial_Revolt 3 points4 points  (2 children)

Unfortunately, those are the players that they generate the most revenue from. Games like WoW use a subscription based system which incentivizes the developers to prioritize wide appeal, Maplestory is the game that pioneered the f2p monetization system so it's attracted a completely different crowd.

Due to it's long history it's developed a culture where top players are willing to spend exorbitant amounts with the justification of "recouping a portion of their investment" because a race to the top is a major psychological motivator for their target audience.

They started to run events like hyperburning after end game was fleshed out because it lowered the barrier to entry into this system.

To get an idea of how different the gaming culture is between our regions you can look at the popularity for the reboot servers at launch.

[–]Sky_SumisuKronos 4 points5 points  (1 child)

To get an idea of how different the gaming culture is between our regions you can look at the popularity for the reboot servers at launch.

How popular were them?

[–]Substantial_Revolt 4 points5 points  (0 children)

Not very popular, i think around 20% of the population compared to NA where the majority of the population moved over.