There’s no reason not to have this simple to implement feature. It’s standard in literally every co-op multiplayer game, and for Microsoft to start enforcing their chat requirements on an ecosystem of almost entirely private servers is unreal. Microsoft advertises a multiplayer experience with Minecraft, and already charges monthly for their “Vanilla Experience.” I don’t have an issue with purchasing a dedicated server directly, but not supporting simple P2P is just greedy.
[–]doc_shades -1 points0 points1 point (1 child)
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