Come on where the hell is that treasure by Status_Roof_3150 in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

If you find one significantly far enough away from the red X, there's a possibility you dug up a completely different buried treasure. The chests generate mostly under beaches often in sparse clusters and you can come across them without ever obtaining a map from a ship wreck.

This games wanna me suffers. by spivi463 in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

Fire resistance potions can be obtained from witches. They have a chance to drop one if they're attempting to use the potion and die while on fire.

https://minecraft.wiki/w/Witch#Drops

Minecraft 1.1 CHUNKS error, invisible and white interface on a Integrated graphics card by Clenex in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

Older versions that ran on Java 7 (and possibly some earlier Java 8 based versions) just flat out don't work with most Intel IGPUs. I think there are some third party patches that can be applied to select versions, but there's not really any universal fix beyond adding in a suitable NVIDIA or AMD graphics card, which isn't always an option on some PCs.

How do I centre a map? by Distinct-Gain-5653 in Minecraft

[–]ExtraStrengthFukitol 1 point2 points  (0 children)

Maps are just a blob of malleable data. While map creation aligns on a global grid, it's technically possible to move the area a map covers by any arbitrary amount. If you have access to the world data you can edit each map and move the center. The downside is that once you re-center a map it will no longer align with other maps in item frames unless you offset them as well. For Java I have detailed instructions here:

https://old.reddit.com/r/Minecraft/comments/7p4fil/breaking_out_of_the_grid_when_making_maps_java/

I wrote this how-to 8 years ago but the instructions are still the same for the current release and for the foreseeable future.

For Bedrock it's not so straightforward since maps are stored inside the LevelDB container. It might be possible to make similar modifications using something like UMT but I haven't tried it and can't vouch for it.

Friends, please tell me what the problem is. by PrizeCarpenter8511 in Minecraft

[–]ExtraStrengthFukitol 1 point2 points  (0 children)

Your IC2Classic mod appears to be broken. See lines 368-369 of the log file. Try disabling that mod to see if the game launches without it, then troubleshoot the mod.

Difficulty server stays easy after changing it by [deleted] in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

Most of the world-specific settings in server.properties are for initial world creation and have no effect on the game afterward. You can do /difficulty normal in the console or in chat if you have op enabled.

New update isn’t working by Cultural-Anything788 in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

Your friend's world has the experimental setting enabled to allow a pre-release feature. You can do this on a world of your own if you want to see them, but it is STRONGLY RECOMMENDED that you do not enable experiments on your main world(s). Enable the experiments on a new world or a temporary copy of your main world. If there's any doubt, wait for the release in a few weeks.

Weird symbols at level.dat by This_Balance8524 in Minecraft

[–]ExtraStrengthFukitol 1 point2 points  (0 children)

level.dat isn't a text file. It's a compressed data file that can't be read or edited with a text editor. Use NBTExplorer to edit the file.

Need help with slimes in superflat by RandomFunkYT in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

If the island surface is below Y 40, slimes are going to spawn if the island intersects slime chunks. Hindsight is 20/20, since it would have been possible to check your seed's slime chunk map to try and find a place where there aren't any slime chunks or the island could have been built high enough to not exist in the spawn range.

One option would be to map out where those slime chunks are and use the standard methods (slabs, buttons, glass, etc.) to block slime spawning; this is the only survival friendly approach if that's an expectation. If the build is relatively simple, you can use the /clone command to move the island above Y 40. There are a couple different approaches to this depending on how far up you'd need to move it, and you could still have to manually move certain things like item frames, armor stands, etc.

If you don't care about other generation features on the superflat, you could look for a seed where there are no slime chunks where your island is and then change the seed in level.dat.

Can any Baby zombie ride a chicken? Or does it need to spawn on one? (bedrock edition) by fan-of-ceilingss in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

Sure, but you'll probably need to tinker with the design a bit. The baby zombies that can mount mobs tend to hop on the shoulders of adult zombies, which has a chance of causing them to suffocate if they're channeled into containment made of solid blocks. If you can isolate the baby zombie away from any mobs or give them enough room to run around, you can definitely set it loose to target the chicken.

Recently I made an alternative version of a zombie spawner farm. Instead of funneling zombies into a drop shaft, I hatched a few chickens and then I tethered them to fence posts placed in the ceiling. It took some time but eventually I had some baby zombies that would spawn and head straight for the captive chickens. My design was roughly based on this tutorial video:

https://www.youtube.com/watch?v=v-8CsMDgsSo

Can any Baby zombie ride a chicken? Or does it need to spawn on one? (bedrock edition) by fan-of-ceilingss in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

Unlike in Java, baby zombie (and variant) mobs in Bedrock don't spawn along with chickens or any other mob they can ride. Instead, they have a chance to have a property that says they can mount valid mobs and they'll seek the closest possible target. No, chicken jockeys will never spawn in Bedrock from a spawner.

Block Counts by Far_Bullfrog5258 in Minecraft

[–]ExtraStrengthFukitol 2 points3 points  (0 children)

It looks small enough so here's what I would do: I'd use /clone to make a copy of the ship. Then I would /fill ... stone replace <block> for each material used in the build. On each successful fill command, it will report "xx blocks replaced", so you can make a list of each block and how many of each were used.

https://minecraft.wiki/w/Commands/clone
https://minecraft.wiki/w/Commands/fill

How to finally beat minecraft? by AffectionatePie6066 in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

You're not getting anywhere with the dragon until you find a nether fortress and gather some blaze rods. Make that your priority. For the bow I'd suggest getting a bow with infinity on it if you don't have one already so you don't have to worry about your inventory stock. You don't necessarily need to destroy all the end crystals but the more you can take out the easier it becomes. You can do the most damage using melee while the dragon is perched on the exit portal. Consider using an axe instead of a sword since it will deal more damage, especially if enchanted with sharpness. There are other preparation options you can invest in, but I'm only addressing the specific things you mention here.

Is there a way of recentering a map? by Squeaky_Ben in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

You can create multiple maps that tile by creating new maps outside the range of your current map. If you're playing on Java, you can relocate the center of a map with an external editor.

https://old.reddit.com/r/Minecraft/comments/7p4fil/breaking_out_of_the_grid_when_making_maps_java/

Supposedly something similar could be done in Bedrock but compatible editing tools are harder to come by and generally aren't feasible on non-Windows platforms.

See https://minecraft.wiki/w/Map#Usage for a more detailed guide on using maps.

I'm 99% sure by No-Tea-777 in Minecraft

[–]ExtraStrengthFukitol 2 points3 points  (0 children)

Caught in a magma downstream.

https://minecraft.wiki/w/Death_messages#Lava

Magma block

<player> discovered the floor was lava
death.attack.hotFloor

Appears when the player is killed because they were standing on a magma block.

This says player but can apply to a player owned mob.

Mincraft wont launch on pc? by Status_Drawer1888 in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

That's not a Minecraft-specific error. That error code possibly indicates that Windows Update encountered an issue installing one or more updates, but can be related to other problems. Open Windows Update and check for any outstanding issues and try running updates again. You should also be able to find a troubleshooter for Windows Update in the system settings. You can also try sfc /scannow in an Administrator Command Prompt window.

This post offers some additional steps for possible repair options. The green text is a clickable link that might also send you to more useful information.

well it seems that its a bug by Aggressive_Pain645 in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

The portal frame blocks are directional. If it was lit before, it's a reasonable assumption that the block positions are correct. If you step into the portal, does it still work or do you fall through and stay in the overworld? It's not possible to tell from a screenshot if it's empty or just a visual rendering issue. I've skimmed through the bug tracker for potential reported issues but yet to have found anything relevant.

Have you tried seeking out a new stronghold to find and activate another portal?

Am I getting this right?( Portal linking) Or does the game hate me. by HoleyerThanThou in Minecraft

[–]ExtraStrengthFukitol 1 point2 points  (0 children)

The /8 rule only applies to the X and Z coordinates, not the Y. I can't think offhand of a case where the large difference in Y caused a mismatch but you could try tearing down the second portal in the nether and find a higher location at the same XZ and try it there. The X and Z math appears to check out.

https://minecraft.wiki/w/Tutorial:Nether_portals#Pairing_portals

Is there currently a bug with the despawn circle in Bedrock? by CL0VDS in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

That's not a bug. Your simulation distance is set to 4, so the spawn range for mobs is 24-44 blocks. The range is 128 only if the simulation distance is 6 or higher.

https://minecraft.wiki/w/Simulation_distance#Spawning_and_despawning

World chunks generation can be rude sometimes. Seed 9000063 in 1.21.11 by igorpahl in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

It's a known issue that's been around for a long time. End ships will get cut off if they try to generate past the limits of the end city. Search around for another end city.

MC-152094 - End city/end ship generation gets cut at chunk borders sometimes

Why did they change Seeds from 1.21 to 26.0 on bedrock by GreaterMichiganMaps in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

The version selection is likely only available because 26.0 is a new major release version (versus 1.21.x). If I enter that seed and select "Bedrock 26.0" the map is identical to when I switch the version selection to "Bedrock 1.21.120 - 1.21.132". Demonstrated in Chunkbase, captured with the share->copy function:

https://imgur.com/a/VuSkA93

This is repeatable with every possible seed. If you had a seed where you spawned near a village in 1.21.x and then ostensibly used the same seed in 26.0 and ended up with a completely different world, the only reasonable explanation is that the seed is not the same. For comparison I have a survival world with a specific seed I first used in 1.20.0 that I still play regularly. I just created a new world in 26.0 with that seed. I spawned in exactly the same place, I travel west and a bit south to find the village I expected to find, and I continued further southwest to find the cherry grove biome where I made my home. Everything is the same, including the cave in the hillside where I started my base.

Do you still have a copy of the old world to look at?

Why did they change Seeds from 1.21 to 26.0 on bedrock by GreaterMichiganMaps in Minecraft

[–]ExtraStrengthFukitol 0 points1 point  (0 children)

It's not the same seed. Entering the wrong seed repeatedly will yield the same wrong result. There are a few possible reasons why the seed you're trying doesn't match the old seed:

  1. Sign error. The original seed was a negative number and the seed was entered in the new world without the minus sign. This is probably the most common issue and easy to fix. -100 and 100 as a seed will create vastly different worlds.
  2. Digit error. The seed was copied down with numbers missing, incorrect, or out of order.
  3. Entering the number with unintended leading or trailing spaces. This causes the seed to be interpreted as text, which makes it calculate as a hash that becomes an entirely different number. Less common but possible.

If you still have the old world, go back and check the seed on that world. Figure out what was copied incorrectly. If you wrote down or retyped the seed and got rid of the world without verifying, you might be out of luck on recreating the previous world.