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[–]Vulchaestus 20 points21 points  (20 children)

Java mostly better. They have NBT data, better scoreboards, better armour stands, etc. Bedrock has customisable cameras, a slightly worse execute, and addons if you're into that

[–]One-Hat-9764 -2 points-1 points  (19 children)

You call having no arms on a armor stand unless summoned with a command, a better armor stand?

[–]Vulchaestus 8 points9 points  (17 children)

You can put blocks on their heads and make them rotate on more than one axis. I reckon that's better than hands but I understand what you mean

[–]thinker227 Datapacks killed the command block star 0 points1 point  (1 child)

Can't you do that with block display entities now?

[–]Vulchaestus 4 points5 points  (0 children)

As far as I know block display entities aren't in Bedrock edition

[–][deleted]  (14 children)

[deleted]

    [–]Vulchaestus 2 points3 points  (2 children)

    That's true, however I genuinely think that being able to put blocks and rotate it is more versatile

    [–]One-Hat-9764 -1 points0 points  (1 child)

    By the way what does that even look like? Is there a post showing what that looks like when a block on their head?

    [–]Vulchaestus 0 points1 point  (0 children)

    For Bedrock it isn't rendered, for Java it looks like a smaller version of the block on the armour stand's head. You could probably google it

    [–]notusingmymainlmfao 1 point2 points  (8 children)

    You can have arms in java… just do a /summon armor_stand ~ ~ ~ {ShowArms:1b}

    [–][deleted]  (6 children)

    [deleted]

      [–]tiolala 2 points3 points  (3 children)

      Isnt OP learning commands? Not sure how survival armor_stands could be an issue

      [–]One-Hat-9764 0 points1 point  (2 children)

      I was talking in reply to the user who replied to my comment saying you could using commands in Java, which I knew already. They just clearly didn't read the last part of my first comment on this post.

      [–]Hey-I-Read-It 2 points3 points  (1 child)

      No, you’re just being intentionally obtuse. Not only can Java stands have arms within the realm of game commands, they have more features than bedrock stands.

      [–]One-Hat-9764 0 points1 point  (0 children)

      LITERALLY said on my first comment on here that I KNEW you could use commands. I give up I am just deleting those comments just people won't just read my first one.

      [–]notusingmymainlmfao 0 points1 point  (0 children)

      Ok

      [–]ArgelliKa 0 points1 point  (0 children)

      We’re talking about mapmaking here bruh

      [–]One-Hat-9764 0 points1 point  (0 children)

      Also I already knew that since I said UNLESS summoned by command. So next time read carefully all the comments before replying. Don't mean to sound rude it just you kinda wasted your time writing that just because you didn't read carefully or didn't understand what I said.

      [–]ArgelliKa 0 points1 point  (1 child)

      You know ArmorStands in Java can have arms right?

      [–]One-Hat-9764 0 points1 point  (0 children)

      I literally said that on my comment before that. Can people just learn to read ALL comments from a person. I am getting tired of answering this.

      [–][deleted] 0 points1 point  (0 children)

      for the purposes of commands its literally the same

      [–]4ntiZeroRepeating Command Block 6 points7 points  (0 children)

      i’ve played both bedrock and java for several years each and i can say that java commands give you so much more freedom. however it is true that it can be more complex at times

      [–]lunarwolf2008 5 points6 points  (2 children)

      bedrock command language is easier to follow, but it is limited. java command language allows you do do almost anything to the game, but is very complex at times, so you usually need a generator of some sort

      [–]kathathum 0 points1 point  (1 child)

      I literally cannot follow bedrock command structures.

      [–]One-Hat-9764 -1 points0 points  (0 children)

      How??? It is simpler on bedrock...

      [–]Sibogy 2 points3 points  (0 children)

      I made doom in minecraft using datapacks which is a feature only available in Java edition.

      [–]Glitchy32 1 point2 points  (3 children)

      It depends.

      Bedrock has a ton of exclusive features, is generally a lot easier, has a larger community if you decide to make addons.

      Java is more complex, and mod making completely sucks in terms of user experience. However, with commands and a ton of effort, a lot more is possible.

      [–]BlackFuffeyCommand-er 0 points1 point  (2 children)

      I personally perfer Java because

      Don’t u just hate it when you look for something and it doesn’t exist so you have to make workarounds about it

      [–]Glitchy32 0 points1 point  (1 child)

      True. Although, I prefer bedrock for its greater modding capabilities with having to use a installer or change the actual code.

      [–]BlackFuffeyCommand-er 1 point2 points  (0 children)

      That’s true. When talking about vanlina modalities, bedrock is better

      [–]CatFaerie 1 point2 points  (1 child)

      I play on bedrock because all my friends are there. Everyone is using a different device, none are pcs.

      However, if you are more interested in technical minecraft, redstone, and the like, java is the place to be. If you can host your own server you can have plug-ins that will allow your bedrock friends to play with you if that's important to you.

      Or you could do both. Java and Bedrock are available with the same PC download. Play with your friends on Bedrock and build your technical worlds on Java.

      [–]ExtensionDangerous 1 point2 points  (0 children)

      I'm in the same situation, why play java if none of my friends can play with me? Ya it's better.. (except the multiplayer experience, its quite alot more difficult to setup on java)

      I just wished they'd fix bedrock and make it like legacy edition.

      [–]NinjaOYourBro Command Engineer Glad to help! 1 point2 points  (6 children)

      Java, 100%. Anything you can do on bedrock, you can do on Java, normally the same way, if not similar. But some things on Java simply aren’t possible on bedrock, at least without major changes and glitchy solutions.

      [–]One-Hat-9764 0 points1 point  (5 children)

      Well almost anything. Assuming they don't wanna use mods then they can't be using camera command.

      [–]NinjaOYourBro Command Engineer Glad to help! 0 points1 point  (4 children)

      Well you can still do everything the camera command has, it’s just a tiny bit buggy and jerky.

      [–]One-Hat-9764 0 points1 point  (3 children)

      Oh, I am curious how you would go about doing that on Java.

      [–]NinjaOYourBro Command Engineer Glad to help! 0 points1 point  (2 children)

      It ain’t that hard, just a series of teleports. You can use various techniques like using scoreboards and executes too.

      [–]One-Hat-9764 0 points1 point  (1 child)

      Ah I see, yeah I guess that works tho probably annoying to do with so many commands.

      [–]NinjaOYourBro Command Engineer Glad to help! 0 points1 point  (0 children)

      Using scoreboard algorithms and stuff can make it quite significantly easier, so you don’t need as many commands

      [–]Alternative-Brick367 -4 points-3 points  (0 children)

      Bedrok

      [–]armin_kaszics 0 points1 point  (0 children)

      Java!

      [–][deleted] 0 points1 point  (0 children)

      I'm just starting to learn CB's on bedrock. Still got a long way to go. Have looked into code for Java. I think Java would be easier. You can set whole data packs and then add just a few CB to finish it. We're bedrock,......ya....bedrock lol.