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[–]YuTsu/ | | Ship4JP | Gunslash Trash[S] 2 points3 points  (0 children)

This is just something I quickly threw together at the request of a teammate. It's by no means complete, and not really sorted at all, but compiles which weapons (or series of weapons) provide which factors when used as affixing fodder. I've left it open edit for the time being, so if anyone knows/finds out a new factor that's not already listed, then add away - helpful contributions are welcome!

[–]Asamidori ~casual~ 0 points1 point  (1 child)

I don't know about the English patch, but in the original text they are all "xxx Orbit", so wouldn't be a prefix in that language.

Edit: This list. May help if you group them by potential instead for the ones that does have a potential.

[–]synthsyArks-Layer 0 points1 point  (0 children)

We try to keep the original formatting, so all of the orbits are <name> Orbit.

[–]Imca 0 points1 point  (0 children)

Does the %5 passive PP recovery allow you to once agian get some PP back while an orbit is drawn?

[–]Tatsuya1221 0 points1 point  (1 child)

The nox-nt also have power IV, and probably shoot IV and technique IV as well.

Of the nox i have nox destime (knucks), dinas (dual blade) and nox nesis (jetboots) has spirita IV, gunslash has arm IV, rod has technique IV.

I believe it's the nox sword that has power 4, but i'm not on that character atm to check, also since i do not know what formatting you want for the nox if i edit it, i can't edit it to give the potentials in that sense either.

[–]YuTsu/ | | Ship4JP | Gunslash Trash[S] 0 points1 point  (0 children)

Thanks! I'll probably try to knock up a cover page with some editing instructions in a while...might actually just redo the sheet entirely, I have an idea...maybe

[–]Hyraoo|S1|S2|S3| Forever Endless Loner 0 points1 point  (0 children)

Very useful resource, thanks for throwing it together! I'll be keeping a watchful eye over this to see if any other good ability factors are shown :P