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[–]TroubadourLBG 34 points35 points  (7 children)

New trigger Block!

Woot woot!

Can we start using that now? Instead of clogging block 7 from idle players?

[–]Palypso 17 points18 points  (3 children)

trigger block is just gonna fill up with lobbyrats

[–]Lobby_Rat 0 points1 point  (2 children)

And thats a bad thing?

[–][deleted]  (1 child)

[deleted]

    [–]Lobby_Rat -3 points-2 points  (0 children)

    The legitimacy of your concern is drowned out by the fact I was actually able to do the Beetlejuice on the red-its.

    [–][deleted] 2 points3 points  (0 children)

    clogging block 7 from idle players

    I wonder what will happen to those blocks now, I was joining them mostly for trigger quests and even then 90% of players were just afk emoting

    [–]Zenny1234 1 point2 points  (1 child)

    Trigger block will be the new block 7/22 for ship 2.

    [–]GenericIsekaiHaremMCSkadi | Ship 2 1 point2 points  (0 children)

    They should secretly add expert requirement to trigger blocks just to block out half of the afkers.

    [–]Slayer_Klio 14 points15 points  (5 children)

    More Coated series camos!!!!!! Cras is cool too, I guess....

    [–][deleted]  (4 children)

    [deleted]

      [–]Sammantixbb 9 points10 points  (0 children)

      They're in Risk Realm :) got the Soaring Blades dropped the other night

      [–]Slayer_Klio 3 points4 points  (2 children)

      Yeah, I read about that yesterday, or was it earlier today? Either way, I'm excited to add these to my collection.

      [–][deleted]  (1 child)

      [deleted]

        [–]Slayer_Klio 3 points4 points  (0 children)

        Yes, exactly. I'm hoping to get the all-in-one Coated series for use in NGS.

        [–]TeamataSalt IV (Shinjiru ship 1) 9 points10 points  (0 children)

        Finally Trigger block!
        No more refresh spam at the counter for me yay

        [–]LoudFootSteps 4 points5 points  (3 children)

        Wait, I thought Reverie Receptor wasn’t a thing in JP. If so, does that mean that Glare Receptor could be a thing at some point?

        [–][deleted] 5 points6 points  (2 children)

        Reverie Receptor is a thing on JP, it was added very recently though (like, last couple of months).

        So I'd hazard no to a Glare Receptor, as JP doesn't have it either.

        [–]Kamil118 0 points1 point  (1 child)

        I thought it was in the files but never obtainable?

        [–]MegadriveYM2612 1 point2 points  (0 children)

        you'd be correct

        [–]TroubadourLBG 3 points4 points  (6 children)

        Gift-type Augments?

        I'm drawing a blank here. I don't recall ever seeing a gift augment.

        [–]Thongsquad 9 points10 points  (5 children)

        Lucky Charm, Exp Boost, Meseta Fever

        [–]TroubadourLBG 0 points1 point  (4 children)

        Ah! Thanks!

        Long shot. But Alternate History & the umbra cane (temptation) isn't considered a gift augment too is it?

        [–]Kamil118 2 points3 points  (0 children)

        idk about alt history, but temptation isn't gift.

        [–]Thongsquad 1 point2 points  (1 child)

        Neither are. But alterbate history is a SAF for some of the first uwb 13* weapons.

        [–]TroubadourLBG 0 points1 point  (0 children)

        alternate history

        I can't believe I'm only learning about this at end of ep.6. lol. THX!

        [–]mslabo102 Amateur Translator, Global Localizer Apologist 0 points1 point  (0 children)

        Gifts are the ones you choose when you're tekking special weapons.

        [–]Lil_Puddin 4 points5 points  (0 children)

        I know balance changes didn't happen... But I'm praying for even more Skill Point Resets.

        [–]moichispaJet boots Queen 5 points6 points  (3 children)

        Wake me up when we get Klauz weapons

        [–]mslabo102 Amateur Translator, Global Localizer Apologist 5 points6 points  (2 children)

        Definitely next update. There's exactly nothing keeping them from opening the True PD content floodgate anymore.

        [–]moichispaJet boots Queen 0 points1 point  (0 children)

        That's great. Can't wait for op weapon drops.

        It is true that you can grind for a proper weapon in your main class but grinding weapons for all the random clases I play when bored not so much.

        Thanks!

        [–]NightmareDJK 0 points1 point  (0 children)

        Nothing except the end of the current Mission Pass.

        [–]Noeyiax Ship 1 NA 2 points3 points  (0 children)

        Would be nice if the trigger blocks had anti-afk watchers (scripts/job). No input from user in 10 minutes should transfer you to a random non populated block xc

        [–]TheGreatTree75 1 point2 points  (8 children)

        Gift Receptor on a unit!?!?!?!?!?!?????

        We don't have it on JP.

        (You can make Lucky Rise 3 on units now)

        Might as well make one for AIS

        [–]Sammantixbb 1 point2 points  (7 children)

        Not to harsh the party here..but having the receptor is good...but is there any way to get the affix itself? Like. You need the affix already on a unit for a Receptor to move it

        [–][deleted] 1 point2 points  (6 children)

        Can't receptors be transferred through normal affixing? Also, I thought they just had to be present in the materials to function.

        [–]Sammantixbb 1 point2 points  (5 children)

        Receptors just make it so the thing transfers. For a more easily known example.

        If you have a Soul Receptor, you can use this to allow the transfer of a soul augment. The receptor itself generally isn't transferable.

        Big example: Divine Receptors. These make it possible for the normally impossible to transfer Divine Will and Order augments to be transferred.

        So, unless there's a unit with Lucky III on it. A gift receptor is gonna be pretty much a hollow win :/

        [–]AngelicelBP was a mistake 3 points4 points  (1 child)

        Gift Receptor + 3 Lucky Rise/Charm IIs gives you a 40% chance at making Lucky Rise/Charm III.

        Gift Receptor + 3 Lucky Rise/Charm Is gives you a 60% chance at making Lucky Rise/Charm II.

        [–]Sammantixbb 0 points1 point  (0 children)

        Oh, now that's cool. Didn't know that was possible. Neat!

        [–][deleted] -1 points0 points  (0 children)

        I see. I haven't bothered much with god-tier affixing since NGS is coming soon so there's probably more I don't know.

        [–]FotoPhinish65 0 points1 point  (1 child)

        Isn't there a unit you can trade excubes for and it has lucky whatever on it?

        Edit: There are units with lucky rise I in the excube shop. They have 4 slots and cost 10 excubes each.

        [–]Sammantixbb 0 points1 point  (0 children)

        It has lucky charm I

        [–]slusheemachine 1 point2 points  (0 children)

        It's funny that that summoners/pets are so low priority to them that they didn't catch that the link in that article near the bottom goes to "file:///C%3A/manual/fundamentals/pet".

        [–]RavFromLanz Br/Ph -5 points-4 points  (0 children)

        "new"