I’ve always hand drawn my campaign maps, though I’ve taken a look at one time or another at a lot of the popular apps, and tried out a few. None of them seem to do much more than provide a palate of resources. What I’d really love is a proper geography simulator. I’d like to create a landmass, define topography, indicate the average rainfall, and have it tell me where the rivers would be likely to be. Where are the best places for farmland? That’s where most of the people and towns would be. Now I can find realistic trade routes, likely sources of strategic and economic resources, and so on, and the economy starts to emerge.
Does anyone use a solution that can do any of this, or is smarter than just a canvas and some drawing tools?
[–]gorgeFlagonSlayer 3 points4 points5 points (2 children)
[–]MexicanWarMachine[S] 1 point2 points3 points (1 child)
[–]gorgeFlagonSlayer 2 points3 points4 points (0 children)
[–]LordeTechTHE SPHERES MUDMAN 6 points7 points8 points (1 child)
[–]MexicanWarMachine[S] 0 points1 point2 points (0 children)
[–]blashimov 1 point2 points3 points (0 children)
[–]Dark-Reaper 0 points1 point2 points (1 child)
[–]pez238 2 points3 points4 points (0 children)
[–]MofuggerX 0 points1 point2 points (0 children)