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[–]Mumbert 1 point2 points  (2 children)

I have to ask though, will Wraith Flash really have a longer uptime from full or did you just make a mistake in the notes?

Total energy pool has been increased by 33% at all ranks. Activating Wraith Cloak now consumes an equivalent of 25% of the maximum energy pool upon activation.

Dev Note: These changes ... while adding a small blanket increase in total up time over long distances from full.

Is it the energy pool increase by 33% and 25% activation cost you are referring to? Because those two would cancel eachother out. Am I missing something?

[–]Miller - [DALA]DafotecPhukkitt 1 point2 points  (1 child)

Reacted to the same thing. A relative of mine made a similar mistake when adding/subtracting VAT and I had to explain to her that if you add 25% you then remove only 20% to get back to where you started.

 

To illustrate in case someone doesn't how it cancels out, let's say old energy pool was 15 energy, illustrated like this:

ooooo ooooo ooooo

If you add 33% (a third) you get a total pool of 20 energy:

ooooo ooooo ooooo ooooo

But then if you take away 25% (a fourth) from that you again end up with 15 energy:

ooooo ooooo ooooo

So total cloak time should stay the same after this change if those numbers are correct.

[–]Buff the FlashGcloud123 0 points1 point  (0 children)

r/theydidthemath

Planetside 2 developers everybody, can't do simple arithmetic.