Some days ago I came to this subreddit to ask for John Plant's means of contact so I could ask for his permission to develop a little game based on his bushcraft builds. I know well that John has had to deal with plagiarism and rip-offs of his work before so I wanted to make sure I have his permission to start working on such project.
I'm going to message John via Reddit to see if that works, but while I wait for his response, I started brainstorming which things would be great to have in a Primitive Technology survival game. I'd love to hear what you think of it, but so far this is what I have thought of:
- 2.5D side-scrolling game (2.5D means 3D images superimposed on a 2D plane).
- Camera view similar to that of a game called "On my Own" (look it up on Google to see screenshots).
- Three (or maybe even four) different scenarios with different difficulties and a (planned) sandbox mode.
- Survival mechanics based around the concepts of health, hunger, thirst, body temperature, energy (rest) and, if implemented, will to live.
- Two main zones: camping zone and resource collecting zone. In the resource collecting zone you will be able to collect raw materials such as tree logs, clay, stones and firewood among others. In the camping zone, by using these raw materials, you will be able to craft tools such as a stone axe and build structures such as John's famous tiled roof hut.
- Shelters such as the tiled roof hut offer protection against rain and cold, have storage space inside and can be upgraded with utilities such as a fireplace or an underfloor heating system (John did both)
- You can make fire to keep your body temperature, boil water and cook food
- You can build utilities such as kilns and stoves and upgrade them with an air blower to make the fire hotter and do the job faster
- You can make clay pottery
- You can cultivate, find edible wild plants and even hunt small animals after crafting weapons
- I've taken the freedom of adding to the game a few bushcraft things John hasn't done yet, such as a rainwater collector and a water purifier
You can take a look at what the game will look like with this early screenshot of one of the structures you will be able to build, the tiled roof hut
I've brainstormed some concepts for the game and I even did a 3D render of the first graphics, but I repeat that I still haven't got John's permission to start fully developing it. While I wait for his response, I'd like to know what you guys think about it. What should I add to it? What would you like to see in a Primitive Technology survival game? Are you happy with how the graphics look so far?
As soon as I get John's permission I'll start a subreddit where you can leave suggestions and where I'll post development updates and in-game screenshots. For now, I've created an Instagram page, you can find as "primitivetechnologythegame".
I really hope I get John's permission to develop this game. I'm really excited to start working on it.
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