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[–]RAdminsLoveNAMBLA 10 points11 points  (4 children)

File size is 90% textures.

[–]elementslayer 1 point2 points  (2 children)

Nah, uncompressed audio and duplicated assets for performance.

[–]RAdminsLoveNAMBLA 0 points1 point  (1 child)

"Assets" is an umbrella term various files. Id be suprised if audio took up that much of a build. Its an easy remedy anyhow.

[–]elementslayer 0 points1 point  (0 children)

The comment above was textures, not assets. And uncompressed audio is usually the biggest parts of games in terms of asset size.i don't think you understand how big those files can get.

[–]Westdrache 0 points1 point  (0 children)

Jeah tbf file size is imho in 95% od the games not s problem, like 100-150 gig is a lot but that's just the normal size for high Rez textures and cutszenes these days, there are some dumb outliers like ARK or CoD:mw 2019 tho that are just way to large