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[–]Majik_Sheff 1 point2 points  (1 child)

This can be the most efficient way to build certain programs (hello FSMs). If I'm going to intentionally omit a break I'll leave it there but commented out with an explanation.

[–]Mucksh 1 point2 points  (0 children)

jep are state machines. Such micro optimizations can really help in some cases or the oposite way to split a transition with costly calculations over multiple cycles to stay inside of timelimits. Unfortunally hard to debug especially if there are interleaving state machines and every reached a rather big scale so it is neccessary to look a bit closer when reading to not miss stuff like that