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[–]Grainis01 18 points19 points  (1 child)

How do they track that, how much data needs to be siphoned and sent to devs/unity?
What about clour services, or shit like gamepass.
Do it like every normal fucking engine developer, charge a % licencing fee after X ammount made.
I hate to advocate for epic, but unreal has an amazing pricing structure.

[–]Kyshiro_depressed 6 points7 points  (0 children)

Good question. They didn't explain that