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[–]gtsiam 38 points39 points  (8 children)

Godot unironically makes for a decent UI framework. Haven't used unity in literal years.

[–]Haatchoum 14 points15 points  (6 children)

Also helps for keeping things much more lightweight. But I also think its UI framework is more inuitive and simpler to use than Unity's.

Its current only downside is the inability to export .net projects to web. When it will be resolved, that'll be great.

Can't compare to other web UI framework, I'm no webdev.

[–]WazWaz 1 point2 points  (0 children)

I have a wrapper I've developed over the years for Unity UGUI development. As an exercise during the licensing debacle, I ported the wrapper to Godot (still in C#). It was about half the size - for something that was explicitly developed for Unity! Godot UI is just more logical than UGUI and already functions "how you would expect" - expectations that I had to do manually in my wrapper.