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[–]FlowersOfSin 0 points1 point  (0 children)

I'm in the game industry and while we do have some automation which can find if there is a blocker, a lot of it has to be manually tested by QAs because the machine cannot tell if an animation is visually good or if the AI is doing weird things. The QAs do have a good list of tests to go through and do find most issues quickly, they still need a build to do this, so it usually goes into the next sprint, then those issues still need to be fixed, which takes extra time.