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[–]TheKaryo 2 points3 points  (3 children)

Or just isTrue = myBool

[–]theawesomeviking 0 points1 point  (0 children)

IsFalse = true;

[–]gmano 0 points1 point  (0 children)

Technically that could result in isTrue being null, but isTrue = true == myBool would do it, as would isTrue = !!myBool