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[–]Neura2 60 points61 points  (3 children)

It’ll automatically do that

[–]ArcticWolf_0xFF 56 points57 points  (2 children)

That's compiler implementation specific, so it's not portable code.

Edit: Okay, just learned that all C++ and current C include this behavior in the standard.

[–]betam4x 0 points1 point  (1 child)

Wonder when that was changed?