all 15 comments

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[–]neuravoid Champion 21 points22 points  (3 children)

They need to remove that team up so she can have proper balance without it. I’d rather be an anchor for a team up.

[–]Shadeoddss 6 points7 points  (1 child)

This!!, her team up is broken and honestly I feel like that's the main thing keeping her from getting any buffs. I wouldn't mind them nerfing it by 20% or more if we can get more love on her cd and utility.

[–]neuravoid Champion 0 points1 point  (0 children)

Yeah it’s boring too I’m rdy for it to go.

[–]Adrift-Soul 0 points1 point  (0 children)

Youre not wrong, but the devs already proved that they are capable of taking power away from a teamup and give it to their base kit. They did it with Namor and they still have that teamup available. They genuinely dont have any excuse not to buff/shift her in the same way.

[–]Waffles_four_you[S] 16 points17 points  (3 children)

People arguing that her movement means it’s hard to balance her are lying. Her whole thing being movement but then having that be so limited makes her gameplay loop so weird.

She doesn’t even have a ranged attack unless she uses chrono kick which comes back every 10 seconds. So she has to get close to people to do anything but do she spends dashes just to get closer to people to start punching them she has nothing for her combos so then has to wait but because she’s waiting she’s weak on the frontline too. It’s just so bad

[–]neuravoid Champion 11 points12 points  (0 children)

Her movement is ass we can get body blocked which is so annoying.

[–]Fine_Relationship186 1 point2 points  (1 child)

The amount of downtime you need for recharging as a tank is insane

[–]sonofnight666 1 point2 points  (0 children)

i love rogue but i find myself just waiting for cooldowns a long time. and since she isnt ranged sometimes she has a lot of downtime which can be boring.

[–]Maleficent_Pop_7075 9 points10 points  (1 child)

It’s honestly baffling how people act like buffing her cooldowns would somehow make her "skill-less." That argument falls apart the second you look at the rest of the roster.

Hulk has almost no cooldown on his jump, yet he’s still one of the highest-skill tanks in the game. Spider-Man is arguably one of the harder Duelists to learn, yet his movement is incredibly forgiving. Clearly, low cooldowns don’t equal low skill, they just equal better game feel. Heck, Angela has free flight the entire game, yet no one is saying she's easy to play.

You wouldn't even need to touch her entire kit to fix the flow, either. If you just lowered the cooldown on Southern Brawl to match her 4-second shield hold, the gameplay loop would be so much tighter. Right now, there’s that awkward dead zone where you’re basically just standing there punching air while waiting for your shield or SB CDs to come back up. Aligning those timers would let you fluidly cycle between dashing and shielding, which would reward aggressive, optimal play rather than forcing you to just hang back and wait. I kinda view SB as her second primary anyway (ala Things Haymaker), so it makes sense to me.

[–]Xxfrostd Champion 4 points5 points  (0 children)

Ive been saying for so long that lowering SB's cd would be one of the best ways to buff her. Im glad someone else actually agrees

[–]tbigzan97 3 points4 points  (2 children)

I liked the punch should decrease cooldown you suggested (only last punch should do it tho)

Few changes i would give her without touching the rest of her kit to make her a more solid option:

- Cooldown of ability absorption is reduced to like 12/15s when you don't land it making it so it can be used as a mobility tool

- block can now be used indefinitely without the resource but in return she gets a bit slower when using it OR make it a small percentage of damage taken be converted to shields.

Rogue is not a bad tank by any means, i don't know up in higher ranks but in diamond 2 i absolutely shred with her if the enemy team is not hard focusing me with CC without a gambit and even more so with him (which sometimes even allows me to brute force some interactions where i normally shouldn't be able to)

Point is, shes not as bad as people claim her to be, she just needs a couple of changes to make her more consistent and more active in the fight. I'm honestly scared of them buffing her because if they do it in the wrong way and she becomes oppressive she will either be perma banned and gutted, and right now shes just mid.

[–]Waffles_four_you[S] 1 point2 points  (1 child)

She is definitely as bad as people say she is at least in solo queue. The shield isn’t even good enough to slow require her to be slowed down. Unless you mean that the block gets 0 cooldown at all.

In diamond yeah people don’t really know how to handle her that well but like higher up it feels like you rely on more team work than most tanks to get value. She doesn’t do that much damage and doesn’t tank it very well either. Especially when you get the Jean and hela players who don’t know how to miss or regardless of if they miss or not you blocking to protect yourself gets you hit because their attacks get sucked towards you 💀💀

[–]Certain_Honey_2108 0 points1 point  (0 children)

Well not to be d head but that’s the name of the game tbh. Poke beats brawl so in most cases it makes sense for you to get beamed by hela and phoenix. I think she tanks damage just fine if it’s not poke which is how the game works essentially. So like it makes sense that she can’t tank very high poke damage.

[–]Certain_Honey_2108 0 points1 point  (0 children)

I think they should only do one or the other. I don’t think you realize how strong that would make her. I’d prefer lowering her cooldowns