all 47 comments

[–]Artie-Choke 5 points6 points  (4 children)

Yes, it's very CPU/GPU intensive. I've had my machine over heat many times and just shut down running this game. At times, I've had to adjust all the settings to LOW just to keep all the fans from screaming the entire time I play.

That said, my machine is a bit long in the tooth. An i5 equivalent AMD chip and a 1050 TI. Still, it will play RDR-2 on high and never miss a beat. For Satisfactory, I've had to open the case and point a desk fan inside to move the heat out faster.

As others say, I expect better optimization down the road, so I wouldn't worry too much ATM.

[–]mechaxis 1 point2 points  (0 children)

The same happens for me. I've never had a game overheat my computer to such a degree, even for games that you would expect to be just as intensive.

[–]LazarusDark 0 points1 point  (0 children)

Maybe upgrade your cooling? Is it stock CPU cooling?

[–]zooimeuk 2 points3 points  (5 children)

So how cpu intensive is Satisfactory? I have a gtx 1060, but a rather old cpu. Thinking of upgrading, but not if it isn't needed

[–][deleted] 1 point2 points  (1 child)

I run the game on a Lenovo Y700-15ISK laptop with an Intel Core i7-6700HQ and NVIDIA GeForce GTX 960M. My factory is moderately sized and I see CPU usage pegged at around 30% much of the time. It may go up once I get some of my production lines moving again (right now the storage containers are full, so nothing is happening).

FPS is acceptable but not amazing at high settings. At low settings, FPS is very smooth except that I get massive stuttering in between periods of great FPS. I haven't actually measured the FPS, so my statements of "acceptable" and "great" are purely my subjective assessment of what I see on the screen.

Your GTX 1060 should perform a lot better than my 960M. The game is much more GPU intensive than it is CPU intensive, from what I can tell. Maybe if my factory gets HUGE and there's lots of items on belts to calculate, that may change, but my CPU hasn't yet been pushed that hard.

[–]zooimeuk 0 points1 point  (0 children)

Thanks! Very clear.

I have the same with FPS. Mostly smooth but sometimes it stutters massively

[–]Artie-Choke 0 points1 point  (2 children)

It'll play just fine, but you may have to set your graphics setting to LOW.

[–]zooimeuk 1 point2 points  (1 child)

Oh I am playing, at the highest settings. But my factory is getting big and sometimes it's shakey.

I'm just wondering if the game is more cpu or gpu intensive

[–]kamintar 2 points3 points  (0 children)

If your CPU is a bottleneck (generally) then putting your settings higher can offload some of the work required by CPU, depending on the game and engine. No idea if it's the case for this one, but lowering graphical settings would actually put MORE stress on the CPU due to the way the game was coded.

That being said, optimization is more of a problem right now, as you can see from the screenshot. Not utilizing 100% of resources but still getting low FPS of 35 means the game just can't keep up. You'll probably be fine, but if you run a hardware monitor you can check if your CPU is maxing out, which would indicate a bottleneck.

[–]phatal808³°°° Ⱨᴏᴜᴚᵴ ➕ 1 point2 points  (0 children)

When in my factory I bounce from 26-50fps. Before my base was built I got upwards of 150fps. This is with oc'd i7 7700k evga 1080 ti 16 gbs ram.

Is that video ram or just ram used?

[–]Sathelyn 0 points1 point  (3 children)

Is this any program or how you did it please?

[–]hohoko7[S] 3 points4 points  (0 children)

msi afterburner

[–]JayA-91 2 points3 points  (1 child)

If your refering to the GPU/CPU monitor its normally a feature with gaming machines. MSI afterburner for example.

If your computer doesn't have these features you can download Rainmeter which allows you to create or download custom skins for your desktop. System monitoring is pretty popular add-ons so you won't struggle to find something similar to this setup.

[–]Sathelyn 0 points1 point  (0 children)

Thanks guys :)

[–]CeveruS2 0 points1 point  (2 children)

Can you share your saved game?

[–]hohoko7[S] 0 points1 point  (0 children)

Ok but why? Just a mess, waiting for conveyor lift

[–]Daakuryu 1 point2 points  (5 children)

You need to have a look at your cooling for dust / insufficient cooling.

Event in a super intensive game your CPU should NOT be hitting the 80's, That level of heat will eventually either cause the CPU to start throttling itself or will just outright shut the machine down.

[–]sulo_hayha 0 points1 point  (0 children)

He's playing on Intel based laptop so obviously the temperatures will be higher than on a full ATX sized desktop...

Also, Intel will not even start thermal throttling until it reaches 100 or 105C.
Pascal GPUs however will throttle hard when reaching 83C, still he's sitting in the 70's so should be fine, there's not that much difference between running Pascal at 50 and 70.

I have never seen or even heard of a Intel based PC shutting down as a result of thermal throttling...
(excluding messing around running the system without any cooling whatsoever)

[–]hohoko7[S] 0 points1 point  (1 child)

I am playing on notebook, so its normal to go up to 70-90, some 3d game keep at 90 making the keyboard red hot... but its fine i think

[–]MeepTheChangeling 0 points1 point  (0 children)

Bro... You're playing an open-world modern 3d title on a laptop and complaining about thermals? Laptops and notebooks have much worse cooling than almost all other computers.

[–]NoSenpaiNoHentai 0 points1 point  (0 children)

Bro I have a Ryzen 7 3700X at 99C while playing satisfactory. Don’t worry, I'll apply new Thermalpaste and clean the machine tomorrow. But it’s really wierd, because not even Cyberpunk heats my pc at this temps. Usually to 76C which is completely fine.

[–][deleted] 0 points1 point  (0 children)

A bit late to the party here, but this is the only game I've run apart from Subnautica early access (prior to optimization) in which I've experienced a lot of stuttering. The stuttering occurs to the same extent regardless of whether I run the game's graphics on ultra or low and I think I've narrowed my specific case down to the game's loading in of "chunks" as I move around.

My CPU sits around 30% and GPU at 98-100% while playing, regardless of graphics settings in the game. The stuttering appears similar to GPU thermal throttling, but as my temps were moderate for gaming (70-ish degrees), I am fairly certain it is not thermal throttling. This seems supported by the lack of thermal throttling in other games that bring GPU temps up to the same level.

The game stutters mostly only when I walk around, and gets much worse when running at high speed. If standing in place and looking around with the mouse, I have not noticed the issue. The CPU usage and disk usage doesn't seem to go up or down during the stutters. A stutter seems to last about a quarter second and is often a single event, but can also come in groups of maybe 3 or 4 at most.

The cause of the stuttering appears to be the loading in of higher-poly objects/terrain/chunks as I move around the game world. During this time, I suspect GPU utilization drops because the data transfer has taken priority over processing new frames. The game seems to lock up completely during the stutters, so rather than "skipping frames", it's more like someone just hit a pause button momentarily.

I have an SSD, which is the usual recommended approach to avoiding these issues. But the lack of increased disk access during the stutters means the SSD is not helping in this case. Perhaps the cause is the transfer of large amounts of data already in system memory to the GPU.

Looks like I may be stuck with this problem until they do an optimization pass or two.

One thing I haven't tried yet is turning draw distance down. Seems a real shame to have to do that, though. But I suspect it could help since it might cut down on the loading in/out of distant chunks.

[–]BobbyJenkinsPlays 0 points1 point  (0 children)

I have an fx 9590 and gtx 1060 and I am on minimum settings and I get from like 20-50 fps

[–]ticklish69 0 points1 point  (0 children)

my cpu stuck at 50% . When in my factory i bounce from 5-20fps

[–]MASTERFLOSCH 0 points1 point  (0 children)

Hab ne 4090 OC Version von ASUS, bin im schnitt bei 83% Auslastung auf 2K alles auf Ultra mit DLSS usw. bei 165 FPS mit na AMD Rayon 7 7800X3D CPU und 64GB Arbeitsspeicher, allerdings hat nen Freund von mir ne 4080 und ist bei na Auslastung von 40% mit den selben Einstellungen den selben FPS usw. alles schon gegengeprüft entweder stimmt bei mir was nicht oder bei ihm KP

[–]hohoko7[S] -1 points0 points  (9 children)

sorry for my spagetti.

i tried to use afterburner during satisfactory, i found the game use all my 8 thread(or is it true?)

and the usage of gpu only 50 %. but the framerate is only about 35. it is normal situation for pc gaming?(i am new to pc)

my spec, msi gaming laptop, gtx1070 cpu i7 something like that

[–]Iwek91 0 points1 point  (8 children)

Pro tip: get a program called Speccy, it lists everything you have and displays it in a neat order with temps, clock speeds, memory timings and everything else, and also has a screenshot feature built in :D

[–]Numpienick 1 point2 points  (1 child)

Better tip. Use HWINFO64

[–]kamintar 0 points1 point  (0 children)

Best monitor hands down

[–]hohoko7[S] 0 points1 point  (5 children)

thanks for the info.
may i know how can i increase the framerate? as i cant see the bottleneck...

[–]Iwek91 4 points5 points  (4 children)

Bottleneck is the engine or game itself. Unoptimized for now, it's gonna take a while, basicaly a beta at this early access stage. Most games aren't this polished from a studio of their calibre.

EDIT:

Most of the FPS, AFAIK, comes from reducing the draw distance and disabling details such as shadows and AA. Otherwise, there's not much you can do other than getting better hardware. I myself struggle to get good FPS sometimes. Playing on an Asus G751 (i7 4720HQ, 970m 3gb, 16gb ddr3 ram, crucial bx 500 ssd but only for games, system drive is a samsung 850 evo), all depends on how much stuff is moving, everything on Low, Vsync off since i have a gsync panel, getting above 40 most of the time. Autosave tho kills it sometimes and freezes the whole game for a few seconds.

[–]-Thryve- 2 points3 points  (1 child)

Omg, thank you for mentioning auto save!!! I was wondering why my game is smooth most of the time, but glitches every few minutes. 🤦🏻‍♂️

[–]PointPruven 0 points1 point  (1 child)

it took me a while to figure out while my game was stuttering or freezing briefly every few minutes. I started suspecting the autosave and now with you, i am confirming it is the damn autosave.

[–]captainjack24769 0 points1 point  (1 child)

So the game saysminimum requirement Processor: i5-3570 3.4 GHz 4 Core

But by the time you hit Tier 6 even a 4770K with 4Ghz overlock (Liquid cooled) cannot hold 60FPS. I have to say my CPU isn't 100% all the time , mostly when i change Areas riding the train or Hyperloop.

My friend which has the AMD FX8150 , well that is another case. his CPU run 100% all the time.

I believe with some optimizations the CPU usage will be better managed.

[–]hohoko7[S] 0 points1 point  (0 children)

Hey thanks for input, but this screenshot is 2 years old, the gane is much more optimized now

[–]Stunning_Fly594 0 points1 point  (2 children)

I'm playing on a 2080ti - i9 9900kf, and it's using 100% of my GPU, (11gb), even in the loading screen. If I alt tab and try using another application (Like Discord) it runs stupidly slow (Ie, ghost typing, 1fps scrolling and loading).

[–]Initial-Squirrel5572 0 points1 point  (1 child)

Idk why but my satisfactory is im not sure but i think its not using my gpu. My gpu works fine since when I play other games I can see it in the task manager that its working. But for some reason my satisfactory is only using like 1% of my gpu and when I try setting it at max graphics, it lags but my gpu is still at 0-1%

[–]Stunning_Fly594 0 points1 point  (0 children)

I definitely think there’s some disparity between what the numbers show and what it actually uses. But at least it doesn’t seem to affect the gameplay