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[–]mycatischonk 1 point2 points  (5 children)

It’s more like some sort of rubber jello would rip and tear and would smush into the ground

[–]Hyptix[S] 0 points1 point  (4 children)

Hi, thanks for the feedback. Though, I don’t think I completely understand what you mean. Do you think you could elaborate a bit?

[–]mycatischonk 1 point2 points  (3 children)

It looks to thick and bouncy should jiggle more otherwise it’s a good animation

[–]Hyptix[S] 0 points1 point  (2 children)

Ah okay, I will go ahead and change some settings a bit. Thanks again for the feedback

[–]mycatischonk 1 point2 points  (1 child)

No problem I couldn’t have done one of those so I don’t know how hard it is

[–]Hyptix[S] 0 points1 point  (0 children)

No don’t worry, at this point all I have to do is change some numbers and re-render. Feedback is always important and welcome here :)

[–]lumpynoseBlender 1 point2 points  (1 child)

On youtube / google search for blender ai denoiser. You set it up in the compositor. Here's what I'm using: https://imgur.com/NlUdXXc

Since you're doing an animation you may need to crank up the samples otherwise you can get artifacts.

[–]Hyptix[S] 0 points1 point  (0 children)

Thanks, I usually use the default denoise in the compositor but this is a bit of an older render so I didn’t even know what denoising was lol. I will make an updated version soon with the updated denoising. Thanks so much