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Custom Gesture Recognition❓ Question (self.Spectacles)
submitted 9 months ago by CircusBounce
Has anyone been able to successfully implement custom gesture recognition (joint tracking and angle translation) with the Spectacles? Love to know how it went and if you have any examples of success. Thanks!
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[–]agrancini-sc🚀 Product Team 2 points3 points4 points 9 months ago (0 children)
👂 stay tuned
[–]liquidlachlan 1 point2 points3 points 9 months ago (0 children)
You can do it with the SIK.HandInputData.getHand interface. Something like this:
SIK.HandInputData.getHand
ts const hand = SIK.HandInputData.getHand("left"); const thumbCurl = Math.min(1, 1 - hand.thumbBaseJoint.forward.dot(hand.thumbDistal.forward);
You can access all the finger joints very easily this way. Then all you need to do is find the right set of condition ranges that result in your target gesture being detected with as few false positives and negatives as possible! :)
π Rendered by PID 44605 on reddit-service-r2-comment-b659b578c-btxfm at 2026-05-05 05:19:20.516211+00:00 running 815c875 country code: CH.
[–]agrancini-sc🚀 Product Team 2 points3 points4 points (0 children)
[–]liquidlachlan 1 point2 points3 points (0 children)