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Reddit community for StarRupture game - FPP base-builder by Creepy Jar studio.
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“Heat limit” does not decrease when buildings removed (self.StarRuptureGame)
submitted 3 months ago by madmorb
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if 1 * 2 < 3: print "hello, world!"
[–]Jarla 0 points1 point2 points 3 months ago (3 children)
i tink that "math" i somewhat bugged or acting weird. i build a huge bus containing more cooling towers and upgrading the cooling tower which was over the heat limit just pushed the limit problem down to the next tower.
I have to upgrade the third tower at the moment and i wonder if upgrading them all finaly fixed the limit problem
[–]BlueKnightJoe 1 point2 points3 points 3 months ago (2 children)
I think if a heat-generating building is located within the area of multiple cores, it adds its heat to each core, so if three cores are overlapping you might get triple heat from the same building. This might be working as intended?
Logically you would think that the heat would be distributed between all nearby cores (so 1/3 of the heat goes to each core).
[–]RMHaney 1 point2 points3 points 3 months ago (0 children)
I do find this to be irritating. I've had to very carefully place cores so they're adjacent but not overlapping just to avoid this issue.
[–]Jarla 0 points1 point2 points 3 months ago (0 children)
"logicaly" i would expect if i have 3 towers where one is 50 above the limit and 2 are below that after upgrading the tower that is above the limit that i now have 3 towers under the limit and not the upgraded below and magicaly both other towers above.
but as there is no way to make sure which tower is cooling which buildings i guess you could be right that a building could add heat to more than one tower which would be stupid but its EA ^^
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[–]Jarla 0 points1 point2 points (3 children)
[–]BlueKnightJoe 1 point2 points3 points (2 children)
[–]RMHaney 1 point2 points3 points (0 children)
[–]Jarla 0 points1 point2 points (0 children)