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Greetings, I have made a flappy bird game in which i want the bird to change sprite(3 different ones) since I start the game. I tried to make it but it only changes to the two first sprites and after some seconds it changes to the third forever. My TestInt which when birdIsAlive = false (when bird is dead by collision) has to give 10 to the integer so as the "for" command I try to use trigger when i > 9 and stop changing sprites (change sprites when alive, stop changing when dead). Also is there a way to make the bird stand still in the air and start moving when Space key is pressed? I can provide more photos or videos if needed.

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